Jump Gates

So how many different ways of entering/exiting hyperspace do we know of? Vorlon's blue/yellow vortex, Walkers come out of a lightning storm, Mindriders materialize from a giant fireball, Shadows phase in/out... what am I missing?
 
I think the importance of Jump Gate Beacons isn't that they are needed to use hyperspace, but they are needed to use hyperspace consistently. The beacons show a point in hyperspace that corresponds to a point in realspace, so if you want to travel to Orion, you just lock onto the orion beacon, or rather the next beacon that leads to orion if its a long journey (I think that's what people refer to when they say a system is 3 jumps away) and you know that when you enter realspace at that spot you will come out at Orion. If you go off beacon when you leave hyperspace you are much more likely to emerge in an empty part of space 10 light years away from anywhere useful.

The first gates were prob built by sending ships where you think your destination is, nine times out of ten they would come out in the wrong place, be hopelessly lost and never be heard from again. The 1 in 10 or even 100 ships that came to the right place (a nearby star system for instance) could then build a gate there. From then on any ships could travel between the two gates and always get there, first time everytime rather than getting lost 90% of the time.
 
mrambassador1 said:
I think the importance of Jump Gate Beacons isn't that they are needed to use hyperspace, but they are needed to use hyperspace consistently. The beacons show a point in hyperspace that corresponds to a point in realspace, so if you want to travel to Orion, you just lock onto the orion beacon, or rather the next beacon that leads to orion if its a long journey (I think that's what people refer to when they say a system is 3 jumps away) and you know that when you enter realspace at that spot you will come out at Orion. If you go off beacon when you leave hyperspace you are much more likely to emerge in an empty part of space 10 light years away from anywhere useful.

The first gates were prob built by sending ships where you think your destination is, nine times out of ten they would come out in the wrong place, be hopelessly lost and never be heard from again. The 1 in 10 or even 100 ships that came to the right place (a nearby star system for instance) could then build a gate there. From then on any ships could travel between the two gates and always get there, first time everytime rather than getting lost 90% of the time.

Well Vorlon transports or shadow ships could map space it's not like there going to die of old age...
 
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