I have played this system on and off for years. It took a bit of effort to update the technology from the 80's and I hosted a website for a time with many more modern vehicles included. However, besides this the mechanics of the system are elegant, have cinematic results an are easily added to. If I were to take over this game I wouldn't touch its central mechanics. After years of play it worked perfectly. Eventually I added more advanced rules for martial arts, jet fighter combat, poisons, new fields of expereince, animals, etc. All these additional rules could be added in a modular way and often could be added to bring a certain aspect of the game into greater focus using the elegant central game mechanisms. In the offical basic rules these modular aspects included gambling, Fame, Interaction with NPCs, Covers and Impersonation, etc. However,they could just as easily be left out to suit your personal taste.
Incidently, the technology and gadgets were well integrated into the game, and were never game breaking. Character skill was by far more important. For example just because your character had a great car, didn't mean he was going to dominate a chase, it gave him an edge certainly, but without a high driving skill you were in trouble.
Lastly the basic rules included an entire organisation of bad guys called TAROT. These were invented by the game designers because victory games couldn't use SPECTRE for contractual reasons. This Organization bent on world domination worked behind the scenes much like the more modern incarnation in the movies: Quantum. Additionally, the rules outlined the basic forumale of the bond film by NPC design. Each adventure included, The major villian, the priveleged henchman, the beautiful foil, etc. My favourite supplement for the game was the Villians supplement which included all types of unique badies, with full character descriptions and motivations.
Any way it would be wonderful to see this game come back from the ashes. I would certainly leave the central game mechanics intact however... this game could have crunch added but it was nice to have it optional.