Anyway lets just let this rest shall we folks, I dont think Hanibal is going to be converted to ACTA no matter what anyone says and Im not going to really like the stealth rule unless its converted to some less dice dependant system (but that sure as hell doesnt mean Im going to stop playing ACTA

).
Not everyone likes the same games and trying to suggest ACTA is somehow 'more tactical' than for example 'Lord of the Rings' is just a matter of opinion. And the lord of the rings systems as you note is fairly centered around heroes and has no pretentions that it isnt, but if you think its just down to dice without heroes then I think you should probably dig into it a bit deeper.
It DOES tend to come down to luck if you play bigger games but then it is to me basically a skirmish system that isnt really designed for big battles. The main point though is that frankly I consider a game of Lord of the Rings without any heroes to still be more tacical than most games I've played involving Minbari in ACTA.
But I'm ranting again after saying 'lets drop it' myself so I'll leave it there, Stealth is always going to be a prickly issue that is going to be virtually impossible to get right to everyones liking, I would hope theres still plenty of room for constructive debate and new possibile ways to implement it but this thread has just degenerated into a slagging off match so I think it's best left alone for a while until people have cooled off a bit
I would just add (yes I know, ranting again

) that one thing myself (and I daresay a lot of people) find incredibly irritating and short sighting is people thinking that 'tactical' is somehow synonomous with 'complicated' and that because games like Heroscape and Pirates and so on are simple and have very few basic rules that they are somehow less tactical than a game that requires you to work out damage for complicated weapon systems and write stuff down and measure distances and so on.
Think about Chess for a second, whether you like chess or not is irrelevant to this point, but if you think chess isnt tactical, then frankly, your off your nut. And you could write the rules to chess on half a sheet of A4 when you get right down to it (ok you could also publish a fairly sizeable encyclopedia about all the tiny little bylaws and strategies etc but the basica rules, of how the pieces move and take each other and how you win are very very simple)
Ok now I'm really gonna drop this
