Is 3x INT+EDU a good skill level limit?

Is 3x INT+EDU a good skill level limit?

  • 3x (INT+EDU) is too high

    Votes: 11 34.4%
  • Fine as it is

    Votes: 16 50.0%
  • The limit should be higher

    Votes: 1 3.1%
  • There should be no limit

    Votes: 4 12.5%

  • Total voters
    32
I see the no limit option is winning. I would not have an issue with no cap except when the lack of cap meets the new Training rules and we end up with an odd ability to learn more skills in a year than was earned in a four year term and that just feels odd.
 
ShawnDriscoll said:
It's a good skill level limit. Not a good skill limit.
Though I think people know what is meant and that I'm referring to the current rules being discussed, I'll edit and clarify.
 
CosmicGamer said:
ShawnDriscoll said:
It's a good skill level limit. Not a good skill limit.
Though I think people know what is meant and that I'm referring to the current rules being discussed, I'll edit and clarify.
In that case, I think 3 x (INT + EDU) is the best we have going for now.
 
I've made four characters with the new rules and only one hit the original CT skill limit (INT + EDU)
and those were four terms characters with two or three level-2 skills and plenty of level-1 skills. Most of them had a lot room to grow using the original rule. 3x(INT + EDU) is a lot but it seems unlikely to happen at most tables - after all, if the PCs do it, so will the NPCs. Or they should.

Personally I like the 2x(INT + EDU) suggested on another thread. But perhaps Matt & co have something planned for later where 3x will come into play...

On a related note I think level-0 skills should count as 0.5 each toward the PC's skill limit, including home world and background skills.
 
To explain my thinking here...

This rule will rarely be invoked, and the only real reason it is in there is to put the brakes on someone taking anagathics or a long-lived alien race and just sitting in careers all night when everyone else wants to game.

Same applies to training - to stop a character being able to do absolutely everything.

Is anyone actually hitting this limit in their playtests? If not, I don't think we have to worry :)
 
msprange said:
Is anyone actually hitting this limit in their playtests? If not, I don't think we have to worry :)
Other than trying to do it by design to see how hard it really was? No. When I tried to do it one character ran out of life first. Two others did it but it took a lot of time. I used three term characters to do this.

To be honest, I was way more unhappy at the sheet and a half of zero level skills they ended up with. One of the reasons I asked for the zero level skills to count even if it were .5 of a level.
 
I think it's too high but then again I've only made one test character and he had decent INT and EDU. I think a limit is good though as it would keep a player of a Darrian character (long lived space elves in the spinward marches) from just racking up skills.
 
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