That kind of setting change and growth should be determined by the GMs, not by publishers. It just pisses off players.Setting destroying? I'm not sure about that. Setting changing? Absolutely. The setting shouldn't be encased in amber. Let it grow in new directions. A static setting because "it's always been that way and if it was good enough for my grognard, it's good enough for me" won't attract new players. Grow or die.
For myself, I'm interested in this new future because it is different and the upheaval is going to unsettle many things for Travellers and still not vaporize Charted Space.
Your milage may vary.That kind of setting change and growth should be determined by the GMs, not by publishers. It just pisses off players.
The published setting should be pretty static, because once it's at the table, it belongs to the players. Publishing Singularity is fine. Making Singularity the basis for future publications, not fine.
Right now, there's a bunch of "Futures" and your table can pick one or make up your own. Singularity and Wrath of the Ancients are different futures. Whatever outcome of the 5th Frontier War is potentially other splits in the future. I would think it pretty cool if they did a proper player facing Rebellion campaign.
But at no point, imho, should the setting just jump to 1120 with Mongoose's choices for which of those things apply and in what way now being standard in new publications. That's my job as the GM.
The Hop Drive was introduced to the mainstream in JTAS 6, with the Steppehauler-Class Modular Freighter. It didn’t wreck the setting then, and it won’t now.
Just my humble opinion
If Mongoose wants to start running different product lines for Charted Space: 1105! 1150! Whatever and commit to actually writing books that implement the new technologies with all their effects at the society and structures, that would be interesting. As long as they are clearly labelled. But that, again, requires them to decide on tech paradigms and they've been resistant to doing that.Your milage may vary.
While every GM should and will control what is appropriate for their Traveller Universe, even leaving aside Singularity, this is a clearcut use of the prototyping rules and isn't a stretch to them at all. No one has to use it even if secret time travelling Imperial Intelligence agents show up at their houses. Personally, I would love the chaos and upheaval, but I know not everyone shares that view.If Mongoose wants to start running different product lines for Charted Space: 1105! 1150! Whatever and commit to actually writing books that implement the new technologies with all their effects at the society and structures, that would be interesting. As long as they are clearly labelled. But that, again, requires them to decide on tech paradigms and they've been resistant to doing that.
Whether that's better or worse than rolling out a new setting with different assumptions? I don't know.
And no one is stopping you from doing that job.But at no point, imho, should the setting just jump to 1120 with Mongoose's choices for which of those things apply and in what way now being standard in new publications. That's my job as the GM.
I am. Where did anyone say anything about how you run your game?So run your game your way. I'll do the same with mine., and not say a word against yours. Show me the same courtesy.
They actually use Guild Navigators.
Yes? That's true.While every GM should and will control what is appropriate for their Traveller Universe, even leaving aside Singularity, this is a clearcut use of the prototyping rules and isn't a stretch to them at all. No one has to use it even if secret time travelling Imperial Intelligence agents show up at their houses. Personally, I would love the chaos and upheaval, but I know not everyone shares that view.
I don’t think I was saying they should do so but I could have been clearer. It is canon if one includes Singularity, unless they strip that part out. If you don’t want that future, it isn’t canon though the research station is likely still working on something like that. I was more saying it’s an option for us rather than Mongoose.Yes? That's true.
Maybe I misread something, but I was under the impression the argument was being made that *MONGOOSE* should be doing the applying of these things to the wider setting in an official manner. I couldn't care less what someone does with the setting on their own. More power to you. Publish cool TAS stuff about what you think it will do when it's more widespread. Go to town.
Canon's a term only relevant to Mongoose authors. The original canon on Hop drives is that they don't get deployed to a significant degree for another 8 centuries, but that "fact" is pretty much irrelevant to any actual game at the table. And may not be true any more. Absolutely someone is working on better jump drives, whether that's J7 or H1 or warp engines.I don’t think I was saying they should do so but I could have been clearer. It is canon if one includes Singularity, unless they strip that part out. If you don’t want that future, it isn’t canon though the research station is likely still working on something like that. I was more saying it’s an option for us rather than Mongoose.
Personally, I think the upheaval would make for lots of exciting opportunities for the Travellers. Virus and rebellion don’t do anything for me, but something like this does.Having some super-tech which could change the setting is fine, if it shows up in some kind of exceptional situation and there are reasons why it stays contained and can't be generalized. It can make a good MacGuffin. However, something like the Hop Drive becoming generalized would change the balance of power, shift routes and economies, upend the geography of Charted Space. How can you have your cake and eat it too?: maybe reliable Hop Drive tech is always 50 years away, like nuclear fusion nowadays. But we have these prototypes, which aren't quite safe, are very limited in production, expensive and impractical. "We just need some brave volunteers to use it and help work out the kinks."
There is a bit of a contradiction in that good science fiction is often about these kinds of wondrous advances, which alter the setting, and part of what makes it interesting is seeing how that plays out. It is different from fantasy, in that in fantasy, magic plays the same role, but it is inherently individualized and limited - it is not necessarily made int o something that every can just start doing. However, the instability which changes the setting is also not necessarily what you want - it makes it hard to keep a consistent universe.
Which is the point of all these different campaigns. Some people are excited by super powerful aliens and gaining personal power for their characters. Some people want to do big military stuff. Some people want to see a technological revolution. Others want to survive as it all burns down. And so on.Personally, I think the upheaval would make for lots of exciting opportunities for the Travellers. Virus and rebellion don’t do anything for me, but something like this does.
Canon's a term only relevant to Mongoose authors. The original canon on Hop drives is that they don't get deployed to a significant degree for another 8 centuries, but that "fact" is pretty much irrelevant to any actual game at the table. And may not be true any more. Absolutely someone is working on better jump drives, whether that's J7 or H1 or warp engines.
No Skip drives?
The Third Imperium TL isn't there yet in the current timeline, true. Doesn't mean stuff isn't being experimented with somewhere.Not at the current Charted Space TL. (Not even experimentally - they are Standard TL20).