#### Morpheus1975

##### Mongoose

I think movement should be handled like it is in Battletech.

If player a has more than twice the number of units than player B he move 2 units for every one of player B until he no longer has twice as many units.

Player A has 9 units and player B has 4.

Player A wins initiative.

Player B moves 1 unit. Has 3 ramaining.

Player A moves 2 units and he has 6 remaining.

Player B moves 1 unit. Has 2 more.

Player A moves 2 units 4 remaining

Player B moves 1 unit. 1 Left.

Player A moves 2 units 2 Left

Player B moves last unit.

Player A moves last 2 units

Player A has 9 units and player B has 4.

Player B wins initiative.

Player A moves 2 units and he has 6 remaining.

Player B moves 1 unit. Has 3 more.

Player A moves 2 units 4 remaining

Player B moves 1 unit. 2 Left.

Player A moves 2 units 2 Left

Player B moves unit 1 left.

Player A moves last 2 units

Player B moves last unit.

This means that teams like the Drazi with numerous units are not given a huge advantage especially against ships with weapon in his Beam arcs and even out the playing field/