I will shortly be running my first b5 rpg game, and i anticipate that my players will find holes in the rules to get want they want, especially the INFLUENCE rules. I would like to know the answer to the following question:
Certain areas of influence allows ships to be given to players. But What EXACTLY does the TERMS, "USE OF", "ACCESS TO", "BORROW", Mean???.
Yes i know what borrow means, but for how long?.
I want proper rules to go with each term if possible!!.
EG: A Narn player wants use of a Narn frazi fighter INDEFINATELY, and does not want to have to pay for docking, resupply and repairs.
The player rolls and suceeds at the DC to get the USE OF a frazi but what about the extra's. My players will definately want to know things like that, and quite frankly so do i.
And not forgetting the bigger ships available on the influence table, Narn g'quan, sho'kar light scout, what about them and players requesting not only the stuff as per the example above but crew to pilot said larger vessels.
Any help would be greatly appreciated. And any house rules that other gm's have come up with would be greatly appreciated indeed.
Certain areas of influence allows ships to be given to players. But What EXACTLY does the TERMS, "USE OF", "ACCESS TO", "BORROW", Mean???.
Yes i know what borrow means, but for how long?.
I want proper rules to go with each term if possible!!.
EG: A Narn player wants use of a Narn frazi fighter INDEFINATELY, and does not want to have to pay for docking, resupply and repairs.
The player rolls and suceeds at the DC to get the USE OF a frazi but what about the extra's. My players will definately want to know things like that, and quite frankly so do i.
And not forgetting the bigger ships available on the influence table, Narn g'quan, sho'kar light scout, what about them and players requesting not only the stuff as per the example above but crew to pilot said larger vessels.
Any help would be greatly appreciated. And any house rules that other gm's have come up with would be greatly appreciated indeed.