Supplement Four
Mongoose
I don't own it, but I've heard that Thulsa's Spider's Bride anthology is fantastic. And, the downloadable conversion notes for the Conan RPG is cream in the coffee.
I have seen, though, the OGL Barbarian supplements: http://www.misfit-studios.com/products/oglbarbarian.html These three books are pretty much specifically made for the Conan RPG--as close as they can get it without stepping on Mongoose's toes.
So...why not continue producing stuff for the Conan RPG in a like manner to Thulsa's Spider's Bride module and Misfit Studios' OGL Barabarian Line?
Certain things couldn't be published, I know. For example, the supplement about Turan that we all want probably cannot be the subject of a Thulsa or a Vincent (or even a Thulsa/Vincent joint producion), but the Hyborian Age is quite large. There's room for all sorts of Conan-esque supplemetns and, especially, adventures! They don't need the "Conan" name on them.
Maybe set them in Thulsa's Mesopotamia univers--or create new universes.
For example, there is a need for adventures for levels 10-20, right? So, make a few of those. You might not be able to write a "Turan" supplement, but you could make a supplement for a generic city that would easily fit in Turan.
You could come up with an expanded mass combat system.
You could come up with more equipment, both generic, and stuff specific to parts of the hyborian world (with downloadable conversion notes, of course).
You could make a supplement on the desert raiders that Conan players could buy and use for Zuaigar or Kozaks.
You could come up with some pseudo-Roman or Ancient Greek (fill in the blank), and tie it easily to many of the Hyborian kingdoms.
A supplement could focus on gladitorial combat and exhibitions in different parts of the world.
A supplement could focus on the slave trade.
A supplement could focus on noble intrigues.
Optional rules could be published, plus the obvious (Feats & Skills & Classes & Multi-Classing Kits).
This is a shotgun approach...you could even take a more focussed approach: Under the guise of some Mesopotamian (or other) ancient city state, you could detail the hell out of a massive city state that players could place in Shem. Use this a "base" for your gaming line, and let your adventures and supplements "grow" out of that.
Kind of like the Thieves World setting of Sanctuary, you start with one city (but detail this city like a city has never been detailed--maybe release it in parts--but make gamers' mouths water when they see it--I massive place, regardless of level, to base a campaign).
Then, all of your supplements grow out of this city-state. Politics. gods. Mercenaries. The City Guard and Watch. Thieves at night. Ruins a day or so horse ride from the city. Saber Rattling with another City State.
Etc.
Just ideas. I'm sure you can come up with more.
I have seen, though, the OGL Barbarian supplements: http://www.misfit-studios.com/products/oglbarbarian.html These three books are pretty much specifically made for the Conan RPG--as close as they can get it without stepping on Mongoose's toes.
So...why not continue producing stuff for the Conan RPG in a like manner to Thulsa's Spider's Bride module and Misfit Studios' OGL Barabarian Line?
Certain things couldn't be published, I know. For example, the supplement about Turan that we all want probably cannot be the subject of a Thulsa or a Vincent (or even a Thulsa/Vincent joint producion), but the Hyborian Age is quite large. There's room for all sorts of Conan-esque supplemetns and, especially, adventures! They don't need the "Conan" name on them.
Maybe set them in Thulsa's Mesopotamia univers--or create new universes.
For example, there is a need for adventures for levels 10-20, right? So, make a few of those. You might not be able to write a "Turan" supplement, but you could make a supplement for a generic city that would easily fit in Turan.
You could come up with an expanded mass combat system.
You could come up with more equipment, both generic, and stuff specific to parts of the hyborian world (with downloadable conversion notes, of course).
You could make a supplement on the desert raiders that Conan players could buy and use for Zuaigar or Kozaks.
You could come up with some pseudo-Roman or Ancient Greek (fill in the blank), and tie it easily to many of the Hyborian kingdoms.
A supplement could focus on gladitorial combat and exhibitions in different parts of the world.
A supplement could focus on the slave trade.
A supplement could focus on noble intrigues.
Optional rules could be published, plus the obvious (Feats & Skills & Classes & Multi-Classing Kits).
This is a shotgun approach...you could even take a more focussed approach: Under the guise of some Mesopotamian (or other) ancient city state, you could detail the hell out of a massive city state that players could place in Shem. Use this a "base" for your gaming line, and let your adventures and supplements "grow" out of that.
Kind of like the Thieves World setting of Sanctuary, you start with one city (but detail this city like a city has never been detailed--maybe release it in parts--but make gamers' mouths water when they see it--I massive place, regardless of level, to base a campaign).
Then, all of your supplements grow out of this city-state. Politics. gods. Mercenaries. The City Guard and Watch. Thieves at night. Ruins a day or so horse ride from the city. Saber Rattling with another City State.
Etc.
Just ideas. I'm sure you can come up with more.