I see a dark sail on the horizon

barnest2 said:
hey middenface, what is it you use to render? I would quite like to do something like it too my cruiser...

Well it's Vray. Its very expensive but there is a 30 day demo. I know someone who doe CAD 3D stuff for living so I can get him to render stuff, but its a pain in the arse. So I should try and get a free render engine.



I think Kerkythea is free and does a good job or Indigo?... well I've got some time to kill, so I might try indigo.. Povray might work too, you can get Bryce for free too.... I think Bryce can read SU models...
 
Thanks for the replies folks, I appreciate them.

Righty, I am just working on is rear/underside/bit where the engine is..

Soon I am going to check the size. (that way she's in scale to all my other lovely ships..)

Just how bit should it be? (the plans show a radius of 8.5m (?))
My geometry and maths is not the best, I think I can use some sort of sites to work out the size... I think I get 1276 tons.... oh brain fried...
 
bsrear1.png
 
middenface said:
Just how big should it be? (the plans show a radius of 8.5m (?))
My geometry and maths is not the best, I think I can use some sort of sites to work out the size... I think I get 1276 tons.... oh brain fried...

:lol: It'll do that to ya ;)

Really? Only 8.5m radius? Or is that 8.5 squares for 12.75m radius?

From foggy vague memory of my work I can't seem to find I think I had the legs and such worked out at about 100dtons total, maybe a little less. That leaves a sphere of about 700dtons which is an easy calculation (4/3 Pi r3) for a radius of (using 13.5m2 per ton) about 13m (which seems to ring a bell, though I expect I rounded it to even squares, probably 9 squares for 13.5m). That would fit quite close (close enough imo) with yours being 8.5 squares in radius :)

DFW (iirc) posted a link to an online calculator a little while back:

http://www.custompartnet.com/quick-tool/weight-calculator

...and had worked out simple conversion instructions for using it for Traveller dtons. Just enter your figures for meters as inches and read the volume result as cubic meters, divide that by 13.5 or 14 according to taste to get dtons. Works pretty well if you've forgotten the formulae or want to check your work. Hard to use the calculator to work backwards though (from known dtons to meters) which is usually the way I need. It requires a lot of guessing repeatedly until you narrow it down. But some might find it useful.

I seem to recall tracking down a volume tool for SketchUp once, but not being able to get it to work right. Probably screwed up the install. Check the SU forums or google it. Maybe you can get it working :)
 
Thanks Dan!

No your right it is 8.5 squares. See I'm a Doctor not a Bricklayer, sorry Artist not Mathematictian... :D

Good, sounds like the size will be about right... thats close enough for me, thinking the legs my shrink a little. They are components so editing is so easy. The hull is now in 2 halfs, so that cuts time down alot.!

I think the latest version of SU will do volume now.

Just need to check the old plans to see where are the exterior access ports/doors 'should' be then more detailing on the top hull.. next the cutters.... hmmm wonder how I can render the mushroom cloud and troops...

:)
 
I mean this as a compliment middenface, that last one reminds me of the look of the vehicles in the original Wipeout racing games.

LBH
 
Somehow your very nice mercenary cruiser begins to remind me of the
typical spherical ships of the Perry Rhodan series, like these two exam-
ples here:

http://www2.math.uni-wuppertal.de/~axel/pr/rz/ra0204X.jpg

http://www.frostrubin.com/mix/rai_fo11.jpg
 
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