Bargle the Black, human male Sorceror (unfinished version)
Strength 9, Constitution 10, Size 8, Intelligence 17, Power 17, Dexterity 14, Charisma 14
Age: 34
Combat Actions: 3, Damage Modifier: -1d2, Improvement: +1
Magic Points: 17, Movement: 8m, Strike Rank: 16
Hit Points/Armour:Leg: 4, Abdomen: 5, Chest: 6, Arm: 4, Head: 5
Common Skills:
Athletics 23%, Brawn 17%, Common Magic 31%, Culture/Own 64%, Dance 28%, Drive 31%, Evade 28%,, Evaluate 51%, First Aid 31%, Influence 48%, Insight 39%, Lore/Regional 79%, Perception 34%, Persistence 44%, Resilience 20%, Ride 31%, Sing 31%, Sleight 28%, Stealth 31%, Swim 19% and Unarmed 23%.
Combat Skills:
Dagger 33% in melee and 38% when thrown
Advanced Skills:
Courtesy 31%, Language/Native 81%, Literacy/Native 31%, Lore/Alchemy 44%, Lore/History 34%, Manipulate 34%, Sorcery/Grimoire 34%
Magic Known: Bladesharp 1,Heal 2 and Protection 3
Sorcery:
Left to do: Select Sorcery spells and spend the 250 skill points.
Bargle the Black is a servant of the Black Baron whose attempts to secure the ducal station he feels is his right has led him to build an army of fell creatures to complete what his own bloodline has failed to accomplish.
Bargle manipulated the local church and then murdered the priestess who was sent along with him to investigate the ruins of Castle Mist which is now his home.
You know I was wondering would you like to play in a Legend game where you're part of a group of would be adventurers sent to hunt this man down?
Strength 9, Constitution 10, Size 8, Intelligence 17, Power 17, Dexterity 14, Charisma 14
Age: 34
Combat Actions: 3, Damage Modifier: -1d2, Improvement: +1
Magic Points: 17, Movement: 8m, Strike Rank: 16
Hit Points/Armour:Leg: 4, Abdomen: 5, Chest: 6, Arm: 4, Head: 5
Common Skills:
Athletics 23%, Brawn 17%, Common Magic 31%, Culture/Own 64%, Dance 28%, Drive 31%, Evade 28%,, Evaluate 51%, First Aid 31%, Influence 48%, Insight 39%, Lore/Regional 79%, Perception 34%, Persistence 44%, Resilience 20%, Ride 31%, Sing 31%, Sleight 28%, Stealth 31%, Swim 19% and Unarmed 23%.
Combat Skills:
Dagger 33% in melee and 38% when thrown
Advanced Skills:
Courtesy 31%, Language/Native 81%, Literacy/Native 31%, Lore/Alchemy 44%, Lore/History 34%, Manipulate 34%, Sorcery/Grimoire 34%
Magic Known: Bladesharp 1,Heal 2 and Protection 3
Sorcery:
Left to do: Select Sorcery spells and spend the 250 skill points.
Bargle the Black is a servant of the Black Baron whose attempts to secure the ducal station he feels is his right has led him to build an army of fell creatures to complete what his own bloodline has failed to accomplish.
Bargle manipulated the local church and then murdered the priestess who was sent along with him to investigate the ruins of Castle Mist which is now his home.
You know I was wondering would you like to play in a Legend game where you're part of a group of would be adventurers sent to hunt this man down?