P.18 says, "A single die is rolled before the ship declares its attacks." I took this literally that each ship may make one single detection roll at the beginning of its attack phase. I hope they clarify this, as it makes a big difference in how hard it is to detect a sub. :?
I'm pretty sure any time a Fletcher fails its long-range detection roll, the evil laugh will be mandatory. :lol: (Our games tend to include a fair amount of friendly harassment ).
I desagree page 18 OOB
Ships with the Sub-Hunter trait may try to detect any submersibles that have not yet been revealed. Whenever a Sub-Hunter ship moves
into a new square on the table, roll a die. On a six, all submersibles within that square will automatically be revealed. The submersible player
will place the submersible anywhere within the square as normal.
All the subs are revealed, it doesn't mean they are detected. The destroyer must detect the sub prior to attack as any other destroyerr but with a +1 bonus because of "sub hunter"
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.