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The Great War of Magellan

During the year 2060 of Earth’s recorded history, the first manned mission to Saturn’s moon of Titan approached its final destination. What they found would change the face of human evolution. They discover an alien ship which has been buried for over three hundred years deep in the harsh Titan landscape. A holographic image of an ancient mariner named Akillian appears and tells them the story of how he journeyed far across the stars from the Great Magellanic Cloud to save their world generations of pain and destruction! They stare in awe as he recounts his amazing story:

"Let me tell you the story of the Great War of Magellan."

The Great War of Magellan can be likened to Mad Max meets The Matrix in space. The Elders talk about the days before the Great Horror came and of The Ancient Ones, those who prophesized their return one day to reawaken mankind to a higher purpose and help restore their freedom.

A young warrior named Akillian wanders through the desolation of a society gone mad. He has lost everything: his family, his world and his memory. The aftermath of the Great Civil War has left the Magellan Confederation of Planets in ruins. Intense radiation has severely damaged and altered his race’s DNA. The radiation threatens to destroy what was left of their galaxy. Surviving scientists engineered a micro-organism which was successful in repairing the damage to their genetic structure. Eventually, this organism pervaded the entire race -- and was later transported to an area of the galaxy where it found the ideal host and conditions to mutate into the most lethal and terrifying predator species ever created: the Kabba.

A thousand years pass as a strangely age-defying Akillian continues his journey through a half-destroyed universe conquered by the Kabba: energy vampires who continue to drain worlds of their resources, laying waste to countless societies and species. Rebel forces representing the last remaining humans still resist them but are slowly succumbing to their superior power. In deep space, Traders (marauding bands of nomads, rogue pilots and ship captains) rob, loot and scavenge to maintain their survival as they fight for control of the last remaining free territories.

Akillian, now a legendary, weathered and war-weary Trader pilot, is befriended by a self-adopted, precocious orphan named Jonea and a beautiful A.I. named Jari as he struggles to unravel the mystery of his long forgotten past.... and fast approaching destiny. The story uncovers the secrets of their forefathers, the ancient Magellans, who evolved beyond war and self destruction -- and also hold the keys to the evolutionary path of the Kabba -- and the future survival of their race.

© 2001 Richard Hatch

I understand there has already been a RPG commissioned to do it but its execution was flawed. Perhaps the production team could be brought over to the Traveller side. I met the artist, a few years back and GenCon and I am sure she would like to do more work. Plus, if you could score points with Hatch...it is his baby, it would rather cool to see a variant of The Second Coming...
 
kafka said:
© 2001 Richard Hatch
The original Apollo from the 1970s' Glen Larson BSG? Sounds a bit, well, Gene Roddenberry / Andromeda / L Ron Hubbard / gaah to me.

Besides, there's also the Inherit the Earth property of James P Hogan (where the millions year old alien space vessel is found on the surface of Ganymede), the Hub / Telzey Amberdon / Trigger Argee stories of James H Schmitz and Douglas Hill's Galactic Warlord / Legionnaires of Moros stories (juvie fic, sure, but just as readable by an adult audience).
 
I agree with your assessment wholeheartedly. Nobody ever claimed Richard Hatch was doing something original and he is the original Apollo. Here is a trailer (http://vids.myspace.com/index.cfm?fuseaction=vids.individual&videoid=5926946 & http://www.youtube.com/watch?v=Njf8f9HnZD4) he once commissioned to make this game into a TV series... lots of stealing but good fun. However, as it is a game already in the can and needs to be converted/improved...I could see the success for a much larger game line associated with Traveller...
 
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