Jame Rowe said:
I've got a few subsectors already done and on the web if you want to borrow them.
Thanks Jame,
What I am shooting for is once we have the setting history set, the stories moving along, we will need "different levels" of charted space. As we can't use anything OTU, it is going to be a job to be sure. So what I want to do is finish the core setting, create the website and then open it up for people to add stuff to.
I really think that what makes a game popular is fan participation...allow the readers to help drive the story forward. My partners and I just want to create the history, the future is left in the hands of those that will read it, and roll those dice

Warm the engines up on your scout per se.
Anyways, I will keep people informed, especially when we open up a yahoo or google group and subsequently a full website.
But to give people a bit of back history on why we want to do this...
"Virgo". one of our friends/father figures in our group (and father for one of us), had been a Traveller lover since he purchased the game brand new right off the shelves back in the 70s. He LOVED Traveller. He was a gearhead at heart, Sci-Fi was his passion. He used to run a bunch of us kids in a Saturday night game every week for years. As other people joined the group, we played other games but always went back to his traveller game...and he was also famous for his convention games which we loved to play in one shots. (some of those one shots have been played 10 times over by a few of us, they never ever got old).
So one of my writing partners was Virgos writing partner for many years, developing stories and screenplays. He developed this Traveller story line that was a few thousand years in the future of CT. It was a total blast, he gave Virgo the lead character spot by making him the Fleet Admiral for the fleet we all had characters in. This game went on (and off and on again) for around 7 years.
Well Virgo passed away a few years back, one of the last games he actually played was running a playtest session for one of the games I developed and gaming for all of us just hasn't been the same.
When Mongoose announced they were doing Traveller, we all wanted to jump on board because we knew, that ol'Grizzly bear would have tried his heart out to make a contribution. The Traveller playtest brought a few of us back to gaming, and every time we playtested we felt like he was right there with us.
We had hoped to get a dedication put in the book in his memory but that didn't happen and we totally understand, so we are going to just try and do it ourselves. We are going to develop a setting that he would have run Traveller games in for years to come, teaching our own kids that there is more than one way to skin a Hiver...

(just kidding Gruffy)
So, this setting is purely being driven (at least for me) in wanting to place his memory somewhere lasting.