Homebrew or Published setting

Homebrew or Published Setting?

  • I prefer homebrew settings

    Votes: 0 0.0%
  • I prefer published settings

    Votes: 0 0.0%
  • I don't have a strong preference one way or another

    Votes: 0 0.0%

  • Total voters
    0

Utgardloki

Mongoose
For todays, topic, I was thinking, which do players prefer?

Do players prefer gaming in a homebrew setting where the gaming group is free to define the world? Or do they prefer published settings?

I suppose a third option (which I am currently working on) is what I could call a "kit-bashed setting". An example is "Atomic Kingdoms", which is Iron Kingdoms advanced four hundred years into the future. I've also read about other settings, such as Greyhawk and Rokugan, advanced into a technological future.
 
I am running game on "almost Glorantha", so I voted option three. I love Glorantha, But I don't mind play or run game on homebrew either.
 
Im fine either way... either a loose map and we make shit up together, or a setting we can explore. Glorantha works well as both, if you do it right
 
option three for me too. as a RQ newbie, i'm looking forward to exploring the world of gloratha. at the same time, i can't wait to apply the MRQ ruleset to my previously 3.5 campaign world.
 
I tend to use Glorantha as a published setting I'm free to create in. Prior to Mongoose's works, I ran a Second Age game (much earlier in the Second Age). And I'm currently detailing southern Peloria for a Second Age game there -- lots of room to create.

Having a complete world was very handy in my Umathela game (an almost undocumented part of Glorantha I was creating), since the players ended up visiting the northern continent.
 
I'm tend to favor the home-brewed worlds myself. I've never realy use Glorantha as a setting, the RQ rules were either used for my own setting or an adapted one like Conana or Dreamlands.
 
I don't know if I'm being lazy or anal or both, but when i look at the amount of hours it would take me to get the level of detail that i would be satisfied with, and compare that to the amount of hours put into commercial campaign worlds, i see no contest. i think that much of the enjoyment in campaign worlds comes from putting yourself into a shared context, and so it's a ready made campaign world for me every time. However, there are only a few that are actually really good in my opinion, and some that should be good but aren't. For RPG purposes, I reckon that the best out there, system regardless, are Glorantha, Harnworld, and the old ICE Middle Earth.
 
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