sean_68333
Mongoose
I’ve got a question on the High Energy Turn! special action. Please forgive me if it has already been addressed.
The description says: “If the Crew Quality check is failed, then the ship does not gain an extra turn and automatically increases the Critical Score of its Impulse Drive by 1 for every 45 degrees extra it tried to turn”.
The rules also state: “A Special Action must be chosen and attempted before the ship begins to move”.
So if you use the High Energy Turn! special action you will check to see if it is successful before you move your ship. If you fail, how do you know how much extra you tried to turn? Do you just take 4 points of critical damage to your impulse drive since you could have turned 180 degrees? Or do you not take any damage since you didn’t actually try any extra turning? Or do you have to declare how you plan to move prior to rolling?
Thanks for the input.
The description says: “If the Crew Quality check is failed, then the ship does not gain an extra turn and automatically increases the Critical Score of its Impulse Drive by 1 for every 45 degrees extra it tried to turn”.
The rules also state: “A Special Action must be chosen and attempted before the ship begins to move”.
So if you use the High Energy Turn! special action you will check to see if it is successful before you move your ship. If you fail, how do you know how much extra you tried to turn? Do you just take 4 points of critical damage to your impulse drive since you could have turned 180 degrees? Or do you not take any damage since you didn’t actually try any extra turning? Or do you have to declare how you plan to move prior to rolling?
Thanks for the input.