So, thumbing through the Hammer's Slammers book, I didn't see much in the way of explaining star travel. There's a half-page plus near the very front, explaining in vague terms about star travel, but no good crunchy rules.
From what I gather, star travel times are different in HS. The range is wider: from very slow, to very fast. It's possible to travel to a nearby star in mere hours with the best equipment, whereas more primitive stuff may take weeks.
So what's the best way adapt MGT starships for HS? Ideally, I'd prefer to keep the Traveller starship designs as-is, but simply redefine jump drive characteristics to represent the HSU (Hammer's Slammers Universe).
This gives me a ready-made set of ships to pick up and use. No fiddling around required.
Something like this (making up numbers on the fly):
Unlike Traveller, ships probably use fuel slowly, needing a yearly recharge... all that fuel might not be hydrogen, but rather a combination of reactor, fuel rods, battery banks, and who knows what. I don't know. What do you think it should be like?
From what I gather, star travel times are different in HS. The range is wider: from very slow, to very fast. It's possible to travel to a nearby star in mere hours with the best equipment, whereas more primitive stuff may take weeks.
So what's the best way adapt MGT starships for HS? Ideally, I'd prefer to keep the Traveller starship designs as-is, but simply redefine jump drive characteristics to represent the HSU (Hammer's Slammers Universe).
This gives me a ready-made set of ships to pick up and use. No fiddling around required.
Something like this (making up numbers on the fly):
Code:
TL Velocity
9 1 parsec per 30 days
10 1 parsec per 10 days
11 1 parsec per 3 days
12 1 parsec per day
13 1 parsec per 8 hours
14 1 parsec per 2.5 hours
15 1 parsec per hour
Unlike Traveller, ships probably use fuel slowly, needing a yearly recharge... all that fuel might not be hydrogen, but rather a combination of reactor, fuel rods, battery banks, and who knows what. I don't know. What do you think it should be like?