DaltonCalford
Mongoose
I am surprised that this game does not get better support.
The rules are fun, fast and easy to learn.
The campaign system works well.
The big downfall that I see with the game, is, well, everything else.
I have just bought everything for the game. Everything. One big order (yes, I am nuts)
I have even played a series of games, and I have only had it for less than three days.
The issues I have all come down to presentation/packaging.
The plastic models are nowhere as nice as the multi-part models you get with starship troopers.
The metal models are ok, but not great.
All of that can be forgiven if it was not for the buildings that came with the game.
They are flimsy, easily torn, weak and useless for most purposes.
I now understand why other comments on the boards stated that they did not even bother using the included buildings.
The buildings that came with starship troopers where heads and shoulders above the ones that came in GOMC1.
This game would do alot better if it was re-released with the same rules but without the multipart models and with more buildings.
The base set should include a series of mostly/easily assembled mini's so that beginners do not have to work so hard to get playing.
Multi-part sets can be sold later.
Mordheim and Necromunda, both of which are directly comparable to GOMC1 came with much more terrain than GOMC1, but where considered to be light on terrain.(I ended up buying 3 sets of Mordheim and 2 sets of blood on the streets just to have enough terrain)
GOMC1 should have enough cardstock terrain to cover a 24" square area, with expansion sets available for players to buy more.
I would even suggest including a few plastic judges in the base set so that the players can have models to use when playing out some of the scenarios in the book.
I would pay over $100 for a game that was quick to set up and play without my needing to go out and buy lots of stuff just to play the scenarios in the starter set.
I am not here to poke holes in the system, just give some feedback to Matt and the gang so that they have some starting points for the next version of the game.
I don't see a reason to change the rules at all. In fact, I am now working on a version of Mordheim that uses the GOMC1 rules.
Anybody willing to work with me on the project? I would need help in the creation of warbands and everything would be new since we can not step on any of GDW's intellectual property.
Maybe Matt would set up a thread for it here, if he likes the idea.
best regards
Dalton
The rules are fun, fast and easy to learn.
The campaign system works well.
The big downfall that I see with the game, is, well, everything else.
I have just bought everything for the game. Everything. One big order (yes, I am nuts)
I have even played a series of games, and I have only had it for less than three days.
The issues I have all come down to presentation/packaging.
The plastic models are nowhere as nice as the multi-part models you get with starship troopers.
The metal models are ok, but not great.
All of that can be forgiven if it was not for the buildings that came with the game.
They are flimsy, easily torn, weak and useless for most purposes.
I now understand why other comments on the boards stated that they did not even bother using the included buildings.
The buildings that came with starship troopers where heads and shoulders above the ones that came in GOMC1.
This game would do alot better if it was re-released with the same rules but without the multipart models and with more buildings.
The base set should include a series of mostly/easily assembled mini's so that beginners do not have to work so hard to get playing.
Multi-part sets can be sold later.
Mordheim and Necromunda, both of which are directly comparable to GOMC1 came with much more terrain than GOMC1, but where considered to be light on terrain.(I ended up buying 3 sets of Mordheim and 2 sets of blood on the streets just to have enough terrain)
GOMC1 should have enough cardstock terrain to cover a 24" square area, with expansion sets available for players to buy more.
I would even suggest including a few plastic judges in the base set so that the players can have models to use when playing out some of the scenarios in the book.
I would pay over $100 for a game that was quick to set up and play without my needing to go out and buy lots of stuff just to play the scenarios in the starter set.
I am not here to poke holes in the system, just give some feedback to Matt and the gang so that they have some starting points for the next version of the game.
I don't see a reason to change the rules at all. In fact, I am now working on a version of Mordheim that uses the GOMC1 rules.
Anybody willing to work with me on the project? I would need help in the creation of warbands and everything would be new since we can not step on any of GDW's intellectual property.
Maybe Matt would set up a thread for it here, if he likes the idea.
best regards
Dalton