NOLATrav
Cosmic Mongoose
I've searched the forums but haven't had any luck so...
Curious why gauss weapons do not have the zero-g trait. In all additions back to Classic the weapons are described as using electromagnetic effects to deliver the rounds. No chemical explosion hence no recoil... right?
I suspect at TL12 some sort of dampening mechanism would be trivial to integrate into the weapon to mitigate what must surely be minor recoil, if any. Accelerator weapons (rocket-propelled bullets) do have the zero-g trait so how are they getting their rounds out of the barrel before the rocket booster ignites?
With a nod to 'equal and opposite reaction' I notice that ship-based railguns (also an electromagnetic weapon) do not throw ships off course when firing. I know, much easier to dampen any recoil effects at that scale, computers take it into consideration when offering firing solutions, handwavium in effect, etc.
Just looking at v2 Core, we have lasers and accelerator weapons for zero-g and nothing else. I really want to add gauss weapons to that mix. Curious what others think.
cheers
Curious why gauss weapons do not have the zero-g trait. In all additions back to Classic the weapons are described as using electromagnetic effects to deliver the rounds. No chemical explosion hence no recoil... right?
I suspect at TL12 some sort of dampening mechanism would be trivial to integrate into the weapon to mitigate what must surely be minor recoil, if any. Accelerator weapons (rocket-propelled bullets) do have the zero-g trait so how are they getting their rounds out of the barrel before the rocket booster ignites?
With a nod to 'equal and opposite reaction' I notice that ship-based railguns (also an electromagnetic weapon) do not throw ships off course when firing. I know, much easier to dampen any recoil effects at that scale, computers take it into consideration when offering firing solutions, handwavium in effect, etc.
Just looking at v2 Core, we have lasers and accelerator weapons for zero-g and nothing else. I really want to add gauss weapons to that mix. Curious what others think.
cheers