alex_greene said:When I started playing Traveller, Portuguese would have whizzed over my head. Nowadays, I can imagine a Far Future in which Portuguese, and not English or Mandarin, is the lingua franca of space ...
It was either that, Esperanto or Klingon.
alex_greene said:When I started playing Traveller, Portuguese would have whizzed over my head. Nowadays, I can imagine a Far Future in which Portuguese, and not English or Mandarin, is the lingua franca of space ...
It was either that, Esperanto or Klingon.
ShawnDriscoll said:Depends on who gets there first, and who they allow to immigrate in.
Number of stars within 250 light years = 260,000
The first and the last sentences contradict each other, if money was a sign of poverty, then people would not want to have it, the middle sentence only applies if you are an investor.dragoner said:Economics.
"Money is a sign of poverty."
"It takes money to make money."
"People starve for the lack of money."
hiro said:I may be being dense (again) but could you explain "imprints them on the ship's AI" a little and perhaps give it context?
Because it was bored. Not because of 101 other far more interesting reasons why. Boring players might go for such a hook though.dragoner said:Bored ship steals itself, runs away and looks for some pc's to hang out with and cause chaos, not exactly malevolent, but just up for whatever. PC's given control because, hey, why not? Mother AI in the core is worried to where her little ship has run off to, sends the Diziet Sma/Servalan type, who is just as likely to have hired the PC's or others to find it.
hiro said:Me not being a Blake's 7 fan might explain my missing the reference.
Bored AI/ship does sound amusing. It gives the GM a free hand to challenge the players tho I would hope the GM gives the AI a good dose of charm to help alleviate the players fear and the chance that they'll try to "solve" the AI's boredom as if it were some kind of psychosis.
Condottiere said:![]()
Card keys come in cases.
What if one of the players was the AI? What if one of the players played a dead human frozen and then recreated as an AI computer? Low berths have risk after all, but the brain might be scanned where the body was lost, the unfortunate low passenger wakes up as a Ship's AI, he has no body but he ca contro a ship and see through its cameras.ShawnDriscoll said:Because it was bored. Not because of 101 other far more interesting reasons why. Boring players might go for such a hook though.dragoner said:Bored ship steals itself, runs away and looks for some pc's to hang out with and cause chaos, not exactly malevolent, but just up for whatever. PC's given control because, hey, why not? Mother AI in the core is worried to where her little ship has run off to, sends the Diziet Sma/Servalan type, who is just as likely to have hired the PC's or others to find it.