Fun with sector maps

Gee4orce

Mongoose
So...I've been hacking away at my world generator program, and I'm really pleased with it. I had a few cool ideas for the maps it generates, so I thought I'd share them with you guys.

The program generates single or multiple worlds, subsectors or sectors, totally randomly and in accordance with the MGT world generation rules. There's also a couple of switches there for preferential choices, like the Hard SF or space opera rules (man, does Hard SF lead to lot of X---000-0 worlds though !)

Best of all, it outputs nice subsector and sector maps. Here's one it generated; the only tweak is a personal prefences setting that increases the likelihood of higher tech worlds.

Here's the overall sector map (click for bigger, but still not full size, version):


A map of subsector L, Turrivan



and the listing for the entire sector

I originally just had a black circle for each world, but I realised that that's not particularly helpful. I mean, It's pretty hard to buy a black and white only printer these days, and we're all using colour monitors, right ? So I tweaked the map formatting with the following features, and I think it really aids the utility of Traveller star maps:

Firstly, underneath the world icon I print the tech level, just like the starport type is printed above it. I also added a 'High Population' icon (silhouettes of 3 people) - see 0305 Mstical for example. These two things make it easy to pick out where everyone's living on the map, and if they're doing it in style or not.

As for the actual world icon itself: firstly I scale the size of the icon based on the size digit of the UPP - so bigger worlds have larger circles, and smaller ones have smaller circles.

The solid colour of the icon represents the Hydro UPP digit, more or less - black = 0, grey <= 4, brown-sh > 4, blue for water worlds. Green represents a world that's got the Garden code, pale blue a world that's Ice Capped. So now it's getting easier to pick out those nicely sized, uncrowded garden worlds for your holiday. But what about the air qualtiy ?

So, the STROKE of the icon (the line around it, the 'halo') represents the atmosphere of the world. Black again means none, blue means untainted, darker blue means thicker, orange means a taint of some kind, and orange-red means exotics.

I find that these simple additions to the map make it really easy to quickly pick out a nice destination, or realise what sort of clothing you need to pack for the next jump ;)

It would be nice if I could squeeze icons for all the other travel codes on there too, and have some way of indicating other parts of the UPP - government, law level, etc. I don't want to clutter up the map too much though.

There's no X-boat routes though, as that's something best left as a manual task
 
Looks good.

Gee4orce said:
I originally just had a black circle for each world, but I realised that that's not particularly helpful. I mean, It's pretty hard to buy a black and white only printer these days, and we're all using colour monitors, right ? So I tweaked the map formatting with the following features, and I think it really aids the utility of Traveller star maps:
I agree. However, if you ever want to release the program, you may want to make it "checkable' between color and black & white only output for two reasons:

1. Color ink cartridges are still generally more expensive than black ones.
2. Color blind people. Anywhere between 4-10% (depending on who's counting and how) of males are colorblind in some fashion.
 
kristof65 said:
Looks good.

Gee4orce said:
I originally just had a black circle for each world, but I realised that that's not particularly helpful. I mean, It's pretty hard to buy a black and white only printer these days, and we're all using colour monitors, right ? So I tweaked the map formatting with the following features, and I think it really aids the utility of Traveller star maps:
I agree. However, if you ever want to release the program, you may want to make it "checkable' between color and black & white only output for two reasons:

1. Color ink cartridges are still generally more expensive than black ones.
2. Color blind people. Anywhere between 4-10% (depending on who's counting and how) of males are colorblind in some fashion.

Hard to buy a Black and white printer!?! Most of the laser printers sold are only Black and white.
 
Most home users will buy an inkjet, and most businesses these days seem to have colour lasers (at least based on the places I've worked). But, yeah, you can still buy them I guess.

I kept Red zones as a ring and Amber as filled circle so that's it's easy to distinguish between them in black and white. The only think you 'loose' if you have to print in B&W, or if your colour vision isn't so good, is the world and atmosphere colour - which you wouldn't have with a solid black dot anyway.
 
i'd be interested in trying this piece of software should you release it, it'd save alot of time when i come to create my own sectors and stuff down the line.
 
It looks very nice. The little things, like that back drop shadow really give it a nice look. I noticed there are no travel/trade lines though. I suppose specifics like those are something a user would have to add in special on based on their own info...

Would there be a way to put our own custom tweaks in it? For example you said you added the above average tech outcome. What if we wanted a slightly below average tech outcome?
 
Well the program is just a Ruby script, it's not compiled or anything, so it's easy enough to alter the code - if you're familiar with programming that is. So you could modify the probabilities of things like tech levels, etc. My personal preferences are all encompassed by a single switch though, so I can easily default to standard MGT rules.

I think the licence terms of the Traveller developer pack specifically prohibit distributing software though, so I can't make it publicly available as far as I know. I'm sure I'd be able to send anyone a copy of the code personally, if you drop me a private message though.
 
Sweeet! 8)

As far as distributing the software, you might want to talk to Matt Sprange. Maybe something could be worked out with Mongoose for it. You never know unless you ask. :D

In the meantime, keep up the good work! That's awesome! 8)

Pax et bonum,

Dale Meier
Creative Director
Hell Creek Sanitarium
Omaha, NE
 
I would think that you could publish the product of your program, though. That is, sell people their very own sectors, tweaked to their personal preference. That sounds like a winner to me.
 
Vile said:
I would think that you could publish the product of your program, though. That is, sell people their very own sectors, tweaked to their personal preference. That sounds like a winner to me.

I asked Matt about something similar a while back (i.e. create worlds/sectors in return for money), and he said that a license would be required for that. I think software is not covered by the Developer's Pack.
 
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