Formidable Presence

ned-kogar

Banded Mongoose
Ran my Hotdog Run yesterday, or most of it. Very good fun - just wish I'd got on top of the system a bit more, though things got less creaky as we went on. Left them about to clear a gang of velociraptors out of an ancient petshop, so they could shelter from a nasty radstorm.

Anyroad, a question:

One Judge has Formidable Presence (and Crowd Control... and an Influence of 11...and she's still not had her fourth term!).

I wondered how people think FP should be handled... seems to me that desperation should make an adjustment to the End roll, or adjust the respnse so that the perp might make a run for it, out of guilt and fear, rather than be frozen to the spot.

'Any NPCs' also seems a bit much. A lot of scenarios are going to be screwed: A judge with FP bumps into Mean Machine Angel, carrying a disintegrator and high on Zzizz. Nevertheless, he's paralyzed with fear/respect for [Influence] minutes.

Should it only apply to MC-1 citizens with a desperation level of less than [x]..?

Cheers,

Ned
 
1) it should apply to any "thinking" being IMO

2) They have to be "sane", someone gone FUTSIE is not going to take notice of a manta-prowl tank let alone a Judge

3) I would view that if they have formidable presence themselves they are immune

4) I would think that applying a DM to the final effect equal to the desperation level of the perp would be appropriate.
 
Yep, that all sounds sensible.

It would be nice if Perp Desperation limited the length of FP's effect, so that a desperate perp might just pause for 1-6 seconds...

I like FP as a technique, I'd just be more comfortable if it was redesigned so that the effect level of the Perp's End roll moved the timing up or down the time chart. Somehow.

Ned
 
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