Lorcan Nagle said:Grizzly Exos are a squad choice, so it's not like you're going to have to take LAMI or PAMI to get them.
Xorrandor said:I hope they keep the general force construction system from the first edition, actually; I liked how it made army design part of the characterization of each race. Doesn't sound likely, but oh well.
cordas said:Lorcan Nagle said:Grizzly Exos are a squad choice, so it's not like you're going to have to take LAMI or PAMI to get them.
I want Grizzlies, Cougars (any other variant exosuits if they release some) with some CHAS and UAVs.
Goldwyrm said:Xorrandor said:I hope they keep the general force construction system from the first edition, actually; I liked how it made army design part of the characterization of each race. Doesn't sound likely, but oh well.
I absolutely agree with that.
I'm not sure if you're specifically talking about the priority system as part of the force construction, but I hope they keep that as well. It helps model how the different races' forces change composition due to an escalation in hostilities. Something like a straight percentage for an army list doesn't capture that feeling.
Gauntlet- said:Im probablly one of the few who think the game could use SOME force composition rules.... im a little wary of minimum sized LAMI Platoons just so my enemy can crank out missiles... same goes for PAMI...
I think they had a good system with the platoon structure, of one officer and 2 squads for most things, but maybe up it to 3 squads... and I wouldn't mind seeing support options reduced from half your points to say 750 out of 2000 points....
the PL system was cool and I liked it, but the bugs need flexibility... just let them choose PL and it solves some problems...