Is anyone aware of any decent rules for making personal combat in a vacc suit terrifyingly realistic by allowing for loss of suit pressure and the subsequent need to rapidly slap on a patch?
I thought there were rules in Scout, but I'm not sure.
If not, has anyone developed any?
And how about a true self-sealing vacc suit? What TL is reasonable for that? What level of tear can the suit repair? I'd expect only advanced nanotech to be able to quickly "self-seal" the worst tears, but on the other hand, a small cut or puncture might be easily self-sealable at TL8 or 9. What do you guys think?
In my next Trav game, I'm going to really push the hard sci-fi flavor (as much as is possible with artificial gravity and jump drives, of course).
Thanks!
I thought there were rules in Scout, but I'm not sure.
If not, has anyone developed any?
And how about a true self-sealing vacc suit? What TL is reasonable for that? What level of tear can the suit repair? I'd expect only advanced nanotech to be able to quickly "self-seal" the worst tears, but on the other hand, a small cut or puncture might be easily self-sealable at TL8 or 9. What do you guys think?
In my next Trav game, I'm going to really push the hard sci-fi flavor (as much as is possible with artificial gravity and jump drives, of course).
Thanks!