Captain Jonah
Mongoose
grauenwolf said:hiro said:In most past editions of Traveller a ship has to be at zero speed to jump, I haven't read yet if that's been changed. I'm hoping that it's also clarified as to what zero speed means, as speed is relative. Is it zero speed relative to the planet you just left or the one you're about to jump to? Is it zero speed relative to the galaxy's spin or the galaxy's movement? Or all of the above?
All of the above. If you aren't at a dead stop relative to the starting planet you won't be stopped relative to the destination planet, which could cause some serious problems (both traffic and legal)when you leave hyperspace.
Dead stop relative to the jumping world does not make you dead stop at the destination which may have a different orbital position, differing rotational speeds etc. It's the job of the Astrogator to sort things out so you arrive on the right vector for the destination, use the M drive to reach that vector then coast and jump.
Arriving on the wrong vector is likely to be more of a problem since you could be going off at a tangent to the other traffic.