vitalis6969
Mongoose
Ok, I was just goint through the Armaggedon FAP breakdown list at the top of the forum. Does anyone have the answer to why the FAP was made so freaking damn difficult to deal with? To the point that we need breakdown charts of what we can get and glaring holes as to what is a good way to break down your points for a fleet and what is a better way to break your points down?
I know this has been brought up before, but come on....
1 Armaggedon = 2 War, ok, simple enough
1 War = 2 Battle, again, easy
1 Battle = 2 Raid, simple simple....
1 Armaggedon = 3 Battle, Say #@#!ing what????????
There went any EASY way of calculating this game without looking at a chart every time you need to put together a game. I understand all the other stuff mentioned about you can only break down one of the points from a previous breakdown, yadda yadda yadda... But why so difficult? It makes certain breakdowns absolutely useless as you won't squeeze the most from your point as others
It almost seems if the MP team sat down to figure out the absolute hardest way to do this, then went YES!!! EUREKA, we've done it!!! and then went and had a pint... (just joking guys :wink: )
-V
I know this has been brought up before, but come on....
1 Armaggedon = 2 War, ok, simple enough
1 War = 2 Battle, again, easy
1 Battle = 2 Raid, simple simple....
1 Armaggedon = 3 Battle, Say #@#!ing what????????
There went any EASY way of calculating this game without looking at a chart every time you need to put together a game. I understand all the other stuff mentioned about you can only break down one of the points from a previous breakdown, yadda yadda yadda... But why so difficult? It makes certain breakdowns absolutely useless as you won't squeeze the most from your point as others
It almost seems if the MP team sat down to figure out the absolute hardest way to do this, then went YES!!! EUREKA, we've done it!!! and then went and had a pint... (just joking guys :wink: )
-V