Hi everyone,
I recently bought Dynasty, because I like the idea of player-controlled political entities that (hopefully) allow for a more dynamic campaign-background. As the setting we play is basically a Diaspora-Cluster (7 connected systems), each player could choose the one important faction he wants to take over as his Dynasty "character". After looking at the rules and doing some chargen testing, I'm a bit unsure about some mechanisms that will probably come up later in the game (like dynasty goals or playing out a major war).
So is there anyone who uses/has used the Dynasty rules in a campaign and could share some experience on how that went? Any problems that I have to look out for? I'd be particularily interested in stuff from the "When dynasties clash"-chapter.
Thanks!
I recently bought Dynasty, because I like the idea of player-controlled political entities that (hopefully) allow for a more dynamic campaign-background. As the setting we play is basically a Diaspora-Cluster (7 connected systems), each player could choose the one important faction he wants to take over as his Dynasty "character". After looking at the rules and doing some chargen testing, I'm a bit unsure about some mechanisms that will probably come up later in the game (like dynasty goals or playing out a major war).
So is there anyone who uses/has used the Dynasty rules in a campaign and could share some experience on how that went? Any problems that I have to look out for? I'd be particularily interested in stuff from the "When dynasties clash"-chapter.
Thanks!