So, as we are prepping The Pirates of Drinax for a full release later this year, I have been running a group through it - this allows me to figure out where maps would be the most useful, where to put things in books, what reference materials are needed, etc.
And I have noticed that the players, given full, free reign, are approaching the campaign as if they were playing Grand Theft Auto. Multiplayer. And not in the missions, no - in free roam mode.
Basically, they are on the highway to hell, and are annoying everyone.
For example, last night, they jumped into Marduk, ostensibly to refuel on their way to claim their (first adventure) bounty from Torpol and Clarke. However, they spotted a Free Trader who was having trouble with its jump drive, and sprang into attack.
They had planned to board it, but decided to give a few warning shots while trying to (unsuccessfully) jam its comms.
Their second shot caused a critical hit on the cargo bay. They continued to fire, causing yet another critical hit on the cargo and so, by the time they had knocked out the power plant, the trader had already lost 70% of its cargo (the thing they were actually trying to pirate).
Now, they were sharp enough to notice a patrol corvette was in-system and had heard the distress call. But, seeing it was three hours away, they figured they had loads of time - not appreciating that while their ship had more Thrust, the corvette would be accelerating all that time.
So, they hung around for two and a half hours, stripping things down (the crew had all been killed by radiation from the particle barbette, leaving just low-berth passengers alive), before starting to leave. They still needed to refuel, and so planed to stop off at the local gas giant.
However, the corvette is about to overhaul them, and their current issue is to duel with it while accelerating out of range, slingshot around the gas giant, and hopefully lose their pursuers.
I don't think that is going to work
Anyway, any if you have fun experiences like this?
And I have noticed that the players, given full, free reign, are approaching the campaign as if they were playing Grand Theft Auto. Multiplayer. And not in the missions, no - in free roam mode.
Basically, they are on the highway to hell, and are annoying everyone.
For example, last night, they jumped into Marduk, ostensibly to refuel on their way to claim their (first adventure) bounty from Torpol and Clarke. However, they spotted a Free Trader who was having trouble with its jump drive, and sprang into attack.
They had planned to board it, but decided to give a few warning shots while trying to (unsuccessfully) jam its comms.
Their second shot caused a critical hit on the cargo bay. They continued to fire, causing yet another critical hit on the cargo and so, by the time they had knocked out the power plant, the trader had already lost 70% of its cargo (the thing they were actually trying to pirate).
Now, they were sharp enough to notice a patrol corvette was in-system and had heard the distress call. But, seeing it was three hours away, they figured they had loads of time - not appreciating that while their ship had more Thrust, the corvette would be accelerating all that time.
So, they hung around for two and a half hours, stripping things down (the crew had all been killed by radiation from the particle barbette, leaving just low-berth passengers alive), before starting to leave. They still needed to refuel, and so planed to stop off at the local gas giant.
However, the corvette is about to overhaul them, and their current issue is to duel with it while accelerating out of range, slingshot around the gas giant, and hopefully lose their pursuers.
I don't think that is going to work

Anyway, any if you have fun experiences like this?