Since the games first appearance wayback when, the astronomic/astrophysic science community has made
a great deal of discoveries...from dark matter to micro blackholes.
To use some of these discoveries (in game terms) I thought I'd toss it out and let the brain storming begin...
so...
thinking: dark matter
if a ship jumps into a system of a particularly dense amount, I'm invisioning severeral possibilities, 1) resistance to movement or 'flows and currents' throws off navigation. 2) elctrostatic charge from passage through the matter causes feedback through the jump grid and causes damage.....any other ideas?
thinking: dark energy
cause sensor feedback? static? comm outages? or skip? sensor ghosts?
what about jump activation? cause an over discaharge blowing out circuits and fuses and flaring energy like a match in an oxy-rich enviroment? ....hmmm
thinking: stellar anomolies ?
lets hear your ideas for game effects and challenges that PC's might face.
a great deal of discoveries...from dark matter to micro blackholes.
To use some of these discoveries (in game terms) I thought I'd toss it out and let the brain storming begin...
so...
thinking: dark matter
if a ship jumps into a system of a particularly dense amount, I'm invisioning severeral possibilities, 1) resistance to movement or 'flows and currents' throws off navigation. 2) elctrostatic charge from passage through the matter causes feedback through the jump grid and causes damage.....any other ideas?
thinking: dark energy
cause sensor feedback? static? comm outages? or skip? sensor ghosts?
what about jump activation? cause an over discaharge blowing out circuits and fuses and flaring energy like a match in an oxy-rich enviroment? ....hmmm
thinking: stellar anomolies ?
lets hear your ideas for game effects and challenges that PC's might face.