I'm slightly confused. Well, first of all, hey everyone - nice to be here. Friend ran a demo version of Traveller and I fell in love with chargen immediately. Haven't played YET, but looking forward to the session.
In any case, as the topic suggests, I'm a little confused about the rules for electronic warfare between ships. One of the options during combat is to "lock on" with your sensors on to the enemy ship. Presumably jammers allow you to counter-act that, as well as keeping your ship hidden from enemy sensors via jamming all their frequencies. That's cool.
But how do you break through a jam? I don't believe the rules say that.
Furthermore, about hacking. What could be more fun than shutting your opponent's frequencies, save one, hacking his system via your radio communication, and, oh, say, shutting down the life support. Looking at the advanced rules of hacking in the Cybertechnology book, I see that a deck is best suited for hacking. On the other hand, the main book says that I can just do a Computers check with like, a hand comm. Upon further reading, it sounds like a deck is more needed planetside, rather than during ship-to-ship combat.
Any suggestions?
In any case, as the topic suggests, I'm a little confused about the rules for electronic warfare between ships. One of the options during combat is to "lock on" with your sensors on to the enemy ship. Presumably jammers allow you to counter-act that, as well as keeping your ship hidden from enemy sensors via jamming all their frequencies. That's cool.
But how do you break through a jam? I don't believe the rules say that.
Furthermore, about hacking. What could be more fun than shutting your opponent's frequencies, save one, hacking his system via your radio communication, and, oh, say, shutting down the life support. Looking at the advanced rules of hacking in the Cybertechnology book, I see that a deck is best suited for hacking. On the other hand, the main book says that I can just do a Computers check with like, a hand comm. Upon further reading, it sounds like a deck is more needed planetside, rather than during ship-to-ship combat.
Any suggestions?