Dragonewts gets my A++

B_Steele

Mongoose
I just got my copy of Dragonewts and have pored over it. Since I didn't have a hand in it at all, this is really my first chance of looking at it.

Loz, if you're listening, my applause goes out to you.

This book is excellent. From a writer/designer's point of view I plan on following suit in this fashion if I am fortunate enough to get assigned some Glorantha 'race' books in the future.

I know my endorsement might not mean for much around some (as a Mongoose and all), but if you trust this old gamer's opinion, this book is a MUST for Gloranthans. Simple as that.

Cheers all,
Bry
 
My players are about to encounter a dragonewt city (created by a dreaming dragon), so I've been gagging for this one for a while now. Trouble is, we play tomorrow, and I'll get my copy of the book approx 10 minutes before we start...
 
If it's anything like our game, you'll have about an hour to read it while the rest of the players:
1. Turn up late
2. Eat, having turned up late
3. Talk about what was on the telly last night
4. Ask if Darren has another new job
5. Tell an "amusing" anecdote about work
6. Talk about what happened at the weekend
7. Discuss City of Heroes
8. Moan about never starting on time

So, there's plenty of time ......
 
Pulling this thread back on track... :wink:

I'm about a third of the way through this book, and I agree wholeheartedly...it's everything I wanted to see and much much more.

It's superbly written, brimming with ideas, and manages to explain the intricacies of such an alien race really well. The whole concept of Right Action is just awesome, and I *love* the idea of the dragonewt lifecycle mirroring Glorantha. Top stuff!

A big thumbs up to Mongoose too...the problem with the warped covers has gone, the paper is excellent quality, and there's no problem with the book sitting open. Well done!
 
I succumbed and bought this earlier than I had expected and was pretty pleased that I had as it's very good.

What's it about? Dragonewts, their culture, their physiology and their magic.

What's in it?

The Essence of Dragonewts is a very short introduction that covers Right Action, Duty and Honour, Ouroboros, Reincarnation and Advancement and Dragonewt Eggs, . This is all interesting and has a lot of new material without straying too far from what has been written before, which makes a refreshing change.

Myths covers Infinity and the Cosmic Dragon, The Grand Ancestral Dragon, The First Utuma, The True Dragons, Hykim and Mikyh, Dinosaurs and Days of Strength and Weakness. These are a combination of myths and ancient history. The myths are good and cover a lot of new material but, unlike a lot of new supplements, still refer to deities of the Gloranthan Court. Anyone who liked Gloranthan Myths will like this.

Dragonewts in the World is an overview of Dragonewt culture. It covers Dragonewts in Glorantha, Dragonewts and Aldryami, Dragonewts and Uz, Dragonewts and the EWF, Dragonewts and the Middle Sea Empire, Dragon Pass, Ralios, Dara Happa, Kralorela, Slontos and Teleos. The regional descriptions cover the Dragonewt Cities, complete with fairly detailed descriptions, different types of cities and major personalities. This is all excellent stuff and could probably be used in the Third Age, with a few changes.

Dragonewt Characters covers the Dragonewts as PC and NPCs. It covers Eggs, General Physiology, Dragonewt Characters, Dragonewt Behaviour, Creating a Dragonewt Character, Dragonewt Statistics, Dragonewt Cultural Backgrounds, Dragonewt Professions, New Base Skills For Dragonewts, Free Skill Points, Names, Dragonewt Weapons, Dragonewt Hide, Utuma and Reincarnation. Whew, that's a hell of a lot to fit into a chapter. It also allows players to play Dragonewts as PCs, something previously frowned upon. It's a solid chapter, very useful for a gaming point of view and very good. There are some issues, of course. The stats for the Inhuman King are woefully inadequate (take the stats of a Ruler Dragonewt and double INT and POW) and STR, CON and SIZ should be multiplied as well. It does, however, give guidelines on how many skill points an Inhuman King has, which can't be bad.

Dragonewt Cults covers exactly what it says, with Cult Descriptions, Adamant Truth Redoubtful, Arangorf Talker Listener, Aroka, The Earth Dragon Way, Empire of Wisdom, Golden Sun Dragon, Green Scaled Father, Night Dragon, One Closed Eye, Sh'kaharzeel and Wondrous Mother of Many. These are good cult descriptions with excellent myths, new forms of magic and reasonably connected cults. It even has some new information on one of my favourites, the Story of Death.

Dragonewts Magic covers the magic of Dragonewts and contains Magical Development, Crested Dragonewts - Rune Magic, Dragon magic, Dragon Effect Traits & Descriptions and Ancestor Magic. Once again, all solid stuff. Dragon Magic is more powerful than the EWF equivalents. Ancestor Magic has Future Questing which is a very intriguing idea. This is excellent and should make Dragonewts strong adversaries.

Dinosaurs and Dream Dragons contains Dragonewts and Dinosaurs, Dinosaur Types, The Magisaur Curse and Dream Dragons. These have impressive stats and nobody in their right mind would want to meet these critters. It doesn't mention Dragonewts being reborn as Dinosaurs, something that was stated in previous works, which is a shame but not a massive one.

Dragonewt Voices contains the now standard question and answer session for Crested Dragonewt, Beaked Dragonewt, Noble Dragonewt, Ruler Dragonewt, The Inhuman King and Barbarian Dragonewt. These are interesting, I suppose, but I was left fairly cold by them,, to tell the truth.

So, there we are. A very good supplement, much better than the RQ Trolls supplement. It has a lot of new material, a lot of familiar material and a lot of interesting material.

If you are interested in Glorantha or Dragonewts then this is a must. If you want a fascinating supplement about draconic humanoids, then this is worth buying.

I'd give it an A, Excellent, and a Buy It of 95%.

Well done, Loz.
 
I'm looking forward to getting this now. Simon's post has tipped me over the edge - I wanted it already, now I'm not sure I can wait until I planned to buy it!
 
captrooper said:
I'm looking forward to getting this now. Simon's post has tipped me over the edge - I wanted it already, now I'm not sure I can wait until I planned to buy it!

It's a shame I don't get commission.

My position as RQM's unpaid cheerleader is coming under threat with the Spellbook review, though :)
 
My position as RQM's unpaid cheerleader is coming under threat with the Spellbook review, though

I disagree. Your review was fair and well thought for Spellbook. It IS a generic book, so many of your views were justified. Some may disagree with your opinions, others might wholeheartedly agree, but ultimately you were fair and not overly hostile.

Although I wish it would have graded higher on the Simonscale, I do not fault you for your views.

Please, continue the MRQ cheerleading. :)

Cheers,
Bry
 
I've never met Simon, and have no idea what he looks like, but the picture of him in my mind jumping up and down in a cheerleaders getup is not at all pleasant.

Bad thread. (shudder).
 
OK, imagine Claire from Heroes, now imagine the main character from Hellboy and combine the two.

Or, just imagine Claire from Heroes and stop right there ......
 
One thing it didn't include, which is a shame, is the mobile Dragonewt Cities of the Elder Wilds, the ones on the backs of Dinosaur Herds.

Is there any chance of seeing these in Signs and Portents?
 
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