windmark728
Mongoose
Just wondering if anyone has a Houserule they go to when determining if and how a character may default from an Advanced skill they do not posess.
I think, in some cases, telling the player that it's an impossible task is not acceptable, and sometimes defaulting to a Common skill doesn't seem logical.
For defaulting from Advanced Acrobatics to Common Athletics, I get- but what about the Advanced skill of Gambling, for example? What skill would I possibly default to? I think defaulting to the base characteristicts would work much better. Maybe with a penalty of some sort? Maybe the average of the 2 base characteristicts? Or even just choosing the lesser of the 2 characteristicts?
Thoughts?
I think, in some cases, telling the player that it's an impossible task is not acceptable, and sometimes defaulting to a Common skill doesn't seem logical.
For defaulting from Advanced Acrobatics to Common Athletics, I get- but what about the Advanced skill of Gambling, for example? What skill would I possibly default to? I think defaulting to the base characteristicts would work much better. Maybe with a penalty of some sort? Maybe the average of the 2 base characteristicts? Or even just choosing the lesser of the 2 characteristicts?
Thoughts?