Darkness Rising - Unique Personalities

Da Boss

Mongoose
Hi all, away from converted ships for the moment - am playing with Unique personalities for my alt universe - -any comments? Also need some ideas for League personalities .............
thanks for looking :)

Susan Ivanova,
The renowned and fearsome commander of the Total Victory, Ivanova is a consummate professional, a fiery warrior and an inspiration to all under command. Although usually she has little time for a personal life, she has formed an unlikely friendship with Chloe Morden.
Susan Ivanova is available for Earth Alliance fleets from 2256 onwards and has the following abilities:
Inspired Command, Inspirational Leader, Revered Leader, Top Guns, When placed in a ship, Susan Ivanova raises its Priority level by one in exactly the same way as an Admiral and obeys all other rules for Admirals. She also has the Unique Trait. She may be placed in any of the following ships:
Hyperion, Nova, Exterminator, Total Victory, Warlock,

Chloe Morden, Beloved of the Shadows
Retrieved from hyperspace by the Shadows, Chloe is perhaps a vision of the fate of the human race – if they are fortunate. Her own abilities are formidable to match her intellect and beauty whilst the Daughter of Darkness, her personal Shadow Star, responds to her soft commands instantly and with delight. Chloe is available for Earth Alliance and Shadow fleets (*) from 2261 onwards and has the following abilities:
Beloved Mistress - the Daughter of Darkness is desperate to protect Chloe from harm and may re-roll all failed dodges. Eyes of the Ancients – Chloe gains a +1 bonus when attempting to penetrate the stealth of an enemy, Master of Deception, Protected – Chloe is accompanied by Shadows and no one may enter her presence and live if they do not will it – the Daughter of Darkness may never be boarded. Chloe may only be placed in the Daughter of Darkness, her Shadow Star and raises its Priority level to Battle in exactly the same way as an Admiral, she obeys all other rules for Admirals and has the Unique Trait.

(*) If Chloe is chosen for a Shadow Fleet she must be placed on a Shadow Star. This is an exception to normal fleet selection rules and she does not have to be aboard the highest priority ship in the fleet.

Alyt Neroon,
Neroon was a member of the Warrior Caste from the Star Riders clan. During the Earth-Minbari War, Neroon fought against the humans under the command of Shai Alyt Bramner. As the war progressed, Neroon gained a distinct hatred and distrust of both humans and the Religious caste. He missed the Battle of the Line but proved a skilled enemy of the revitalised Earth Alliance until his death in battle at Babylon 5.
Neroon is available for Minbari fleets (and only Minbari fleets) from 2240 –2268 and has the following abilities:
Hold or Die – Neroon instructs his crews to resist the assaults of their depraved and corrupted enemies at all cost. Any troop rolls to defend against any boarding actions can be re-rolled once per turn. Inspired Command, Instil Fervour, Merciless Killer – Neroon considers that the human race is so heavily contaminated by the Ancient Enemy that the only remedy is their complete extermination. Whenever his ship Cripples an enemy, it may immediately fire one weapon system at it again.
When Placed in a ship, Alyt Neroon raises its Priority level by one in exactly the same way as an Admiral and obeys all other rules for Admirals. He has the Unique Trait.

War Council Member Delenn
Delenn was a influential and respected member of the Warrior Caste who served as the Minbari Ambassador to Babylon 5. Despite her initial disdain of the humans she found Captain Sheridan a useful ally and together they proved a powerful obstacle to Earth and the Shadows. Like so many others she perished in the final battle for Babylon 5.
Delenn is available for Minbari fleets from 2241 – 2268 and has the following abilities:
Inspirational Leader, Inspired Command – So long as Delenn’s ships is on the table and not crippled or reduced to a Skeleton Crew, the fleet gains an extra +3 bonus to its Initiative rolls. This is cumlative and may be added to the bonus granted by ships with the Command Trait if Delenn is placed on that ship. The Master Plan When Placed in a ship, Delenn raises its Priority level by one in exactly the same way as an Admiral and obeys all other rules for Admirals. She has the Unique Trait and may be placed in the following Ships: Leshath, Sharlin, Sukarin, Shakrlis, Tigara,

Alfred Bester
A rising star in the corps before their dissolution in 2257, Alfred is a passionate man dedicated to the protection of his people – the telepaths. Proud and determined, he meets his end at the final battle for Babylon 5.
Alfred Bester is available for Psi Corps fleets from 2257- 2268 and has the following abilities:
Inspired Command, Powerful Telepath – A ship commanded by Alfred Bester gains the Psychic Crew 5 trait, which replaces any previous rating, The Master Plan, Top Gun.
When placed in a ship, Alfred Bester raises its Priority level by one in exactly the same way as an Admiral and obeys all other rules for Admirals. He also has the Unique Trait.

Lyta Alexander, Touched by the Vorlons
Lyta is one of only two known humans to enter Vorlon space and return. Driven and dangerous in her pursuit of her masters goals, she survives the end of Babylon 5 and seeks vengeance on the destroyer of her Patron, the Vorlon Kosh.
Lyta Alexander is available for Psi Corps and Vorlon (*) fleets from 2257 onwards and has the following abilities:
Analytical Mastermind, Meticulous Planner, Powerful Telepath – A ship with Lyta Alexander on board gains the Psychic Crew 6 trait, which replaces any previous rating, The Master Plan.
When placed in a ship, Lyta Alexander raises its Priority level by one in exactly the same way as an Admiral and obeys all other rules for Admirals. She also has the Unique Trait.
(*) If Lyta is chosen for a Vorlon Fleet she must be placed on a Psi Corps ship chosen from the list above. This is an exception to normal fleet selection rules and she does not have to be aboard the highest priority ship in the fleet.

Lady Aria, Avenging Angel
As the war between the Narn and the Centauri rages on, a seemingly almost eternal struggle, many have lost friends, family and their homes. Lady Aria has lost all these and more when the Narn struck at the valuable resources of her home at Beta 3. She was celebrating her birthday aboard her fathers warship when the first salvo of energy mines struck the ship. The battle was short and brutal, both in space and when the Narn boarded the Primus itself. Guests, bodyguards and her family died around her, yet she survived and more, outrage and anger overcame her fear and she picked up a gun and killed the Narn boarders with it. She has never put it down again and still seeks vengeance on the Narn for her loss. Accompanied by several retainers, she has used the remnants of her families fortune to build a small fleet of ships, most crewed by non Centauri who do not resent a woman being in command.
Lady Aria is available for Raider fleets from 2263 onwards and has the following abilities:
Inspirational Leader, Lucky, Resources – As the surviving member of her House, Lady Aria had access to massive resources, although these have now been substantially reduced as the House now has a male guardian in her absence. When selecting a fleet, you may also select the following Centauri ships: Corvan, Haven, Kutai, Maximus, Razik Wing, Vorchan.
When placed in a ship, Lady Aria raises its Priority level by one in exactly the same way as an Admiral and has the Unique Trait. She must be placed in any of the following Centauri ships - Corvan, Maximus,Vorchan and is an exception to the rule that an Admiral must be placed in the highest priority ship or one with the Command trait.. She may not be moved to a non Centauri ship
 
Interesting. I'm quite intrigued by what's going on in your setting.

The B5 ccg has plenty of named League characters, and some might give you ideas for the traits they'll have.

You can check them out here. Best to view by type, then character. League characters have the subtype non-aligned and, I think, are only in the Great War and later sets.
Hopefully that might be of some help.
 
Nice rules.

Other ideas. Mercenary commanders who will work for more than one race (raider captain bringing his fleet allong). Spymaster allowing you to disrupt the enemy a-la the Drakh Watcher rules. Gropo general giving a bonus for planetary assaults and boarding actions. Someone autherised to use nukes (once per game one missile rack/torpedo gains the e-mine trait). A Vree officer who can use their teleporters to snatch enemy officers/crew.

p.s. would like to find out more about this.
 
Round 2: Leage

Drazi commander who can create Pentecont (?) formations.
Abbai who can use their shields as weapons (raming, disrupt nearby space, etc.)
Brakiri smuggler (bonus for navigating asteroid fields, able to deploy outside normal deployment area or gets a free move before turn 1)
Gaim 'super-drone'. Gives drone ships more independance but can't use a queen-ship.

Already suggested something for Vree.
 
Will have a proper play wehn finsih work - but great ideas - really like the Vree - have to try and get some cows in somewhere / how - but avoid it tunring into Southpark!
 
I'd also suggest thinking about giving some named admiral flaws. Give them more bonuses than normal but also a drawback, e.g. Impusive: The ship the admiral is on must take a CQ check (difficulty 7/8 sounds about right) NOT TO shoot the nearest enemy vessel.
 
I love this stuff you're writing up. Do you have it all collected in one place (like a website), or is it all in pieces in the forums?
 
Well its presently in a 5mb word / pdf document - various kind people are helping me out by looking / playing with it and then I will post it for people to (hopefully :) ) enjoy.

Its grown to be a bit of an obsession to be honest - all after talk of a Shadow version of the White Star.............

Have Fun! :)
 
From what I have read so far I like this alternate setting. Not because it gives the Vorlons some more ships :-).

Da Boss when will we be trying out a campaign in this setting?

The unique personalities I like (in the main ACTA there should be included as well).
 
Banichi said:
That's not Chloe Morden on your avatar is it?

yep :) Like her?

Clanger - well am still playing with the rules at present and one campaign at a time I think is best :)

Am playing it wednesday though to try some stuff out.............but I kinda think you will be busy with the Narn :)
 
Well if I do as well as I did last week with the Vorlon Beamie Goodness and all those Critastic rolls aginst His Narniness I will be happy.
 
You ever roll that many beam hits from that many different ships / fighters again and I will cut your hands off :wink:
 
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