I have a bit of a question that I figured I would see about getting an answer here.
I am developing a Legend campaign based in Thieve's World (by Robert Lynn Asprin) but I am tweating it a bit.
I am working on creating some sorcerous orders - such as The Order of the Blue Star and one of my own creation - the Order of the White Rose (I am re-reading the Black Company series so I stole the name as it was cool...).
I have written them up but when I think about the Grimoires - I find I get stuck.
How many spells are in a Grimoire? All? 5? 10?
What are other people doing? I even notice that the Cults in the book don't specify how many spells are in the Grimoire - so I am just looking for some feedback or ideas.
I don't think this is specifically stated anywhere so this is more of a "how are you handling this?" sort of question.
Thanks!
Todd
I am developing a Legend campaign based in Thieve's World (by Robert Lynn Asprin) but I am tweating it a bit.
I am working on creating some sorcerous orders - such as The Order of the Blue Star and one of my own creation - the Order of the White Rose (I am re-reading the Black Company series so I stole the name as it was cool...).
I have written them up but when I think about the Grimoires - I find I get stuck.
How many spells are in a Grimoire? All? 5? 10?
What are other people doing? I even notice that the Cults in the book don't specify how many spells are in the Grimoire - so I am just looking for some feedback or ideas.
I don't think this is specifically stated anywhere so this is more of a "how are you handling this?" sort of question.
Thanks!
Todd