(Craft) Forester?

Rasta

Mongoose
What is the Aldryami (Craft) Forester skill that was published in the Player's Handbook.

Did I overlook the skill description?

Thanks.
 
Nobody? For my game I've treated it as sort of an Aldryami version of Alchemy, of course it only applies to plants.

Any thoughts?
 
Maybe it is Craft (Forester) instead? Anyway, it is just the art of gardening and keeping forests healthy. Not very interesting from an adventurer's POV, but really a major skill for aldryami.
 
RosenMcStern said:
Maybe it is Craft (Forester) instead? Anyway, it is just the art of gardening and keeping forests healthy. Not very interesting from an adventurer's POV, but really a major skill for aldryami.

Thanks for answering my question. Is this described in the Aldryami book?

I've kinda made a skill in that same idea, but a little more usefull to adventurors. I call Craft (grow). It covers the basic maint. of plants as well as allowing the Aldryami to alter the growth of the plant to suit their desiered needs.

Rather than cutting wooden planks and such to build a structure, an Aldryami would literally alter the growth of a tree to be a structure in itself. Or a ladder, or whatever an advernteror can think of.

Of course this takes an incredibly long time to grow such a structure, in times of urgancy, the aldryami can cast the divine spell "accelerate growth" with the conjunction of Craft (grow) skill.

Since I picture the Aldryami to grow nearly everything they need, this is a very versitile skill to have.

Any thoughts?
 
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