rabindranath72
Mongoose
So, attempting to simplifying the d20 system, I came up with a consolidated skill list. Essentially, only skills which are useful for adventurers have been retained (since Conan is about adventuring).
Some skills were removed (e.g. craft, except herbalism and alchemy; when a character wants to setup a shop, his career is over!) some other have been lumped together since thematically similar.
This implies that the number of skill points for each character must be roughly halved (if one wants to use skill points at all).
This system works quite well with the Star Wars SAGA rules, or the True 20 rules for skill acquisition. I will post later the class skills for each class with the new system (although they are quite easy to derive).
Cheers,
Antonio
Some skills were removed (e.g. craft, except herbalism and alchemy; when a character wants to setup a shop, his career is over!) some other have been lumped together since thematically similar.
This implies that the number of skill points for each character must be roughly halved (if one wants to use skill points at all).
This system works quite well with the Star Wars SAGA rules, or the True 20 rules for skill acquisition. I will post later the class skills for each class with the new system (although they are quite easy to derive).
Cheers,
Antonio
Code:
Consolidated skill list by ability
New skill Old skill(s)
Strength
Athletics* Climb, Jump, Swim
Dexterity
Acrobatics* Balance, Escape artist, Tumble, Use rope
Stealth* Move silently, Hide
Thievery Sleight of hand, Open lock, Disable Device
Intelligence
Arcana Craft (alchemy), Knowledge (arcane), Perform (ritual)
Herbalism Craft (herbalism)
History Knowledge (history)
Linguistics^ Forgery, Decipher Script, Languages
Religion Knowledge (religion)
Wisdom
Heal Heal
Insight Sense motive
Nature Survival, Handle animal, Ride, Knowledge (nature)
Perception Spot, Listen, Search
Charisma
Thespianism Perform, Disguise
Suborning Diplomacy, Intimidate, Bluff, Gather information
* armor check penalties apply
^when acquired as class skill, +1 bonus language at 1st level and every other level (2 at 1st level, 2 at 3rd , 2 at 5th etc.)
Removed
Concentration Fort/Will save
Craft
Profession
Knowledge
Appraise automatic depending on class