Congratulations on Traveller!

AKAramis said:
Not that he's indicated "This was my game" but merely that his gaming experience was a trigger for the hybrid of SciFi and Western. A hybrid that, quite honestly, is not unheard of before Firefly in the Traveller fanbase.

That's an awful lot of assumptions to make based on an unreferenced interview in which he apparently didn't give any further details. Plus, there's the fact that Traveller isn't even remotely "Western".

I might be prepared to accept that he's done a bit of roleplaying in his life, but it's a huge leap to go from that to "oo, he must have played Traveller and based Firefly on it!"

I don't even know why anyone cares that he might have based it on Traveller. Why is it such a big deal, are people so desperate to validate Traveller that they want to claim (with no actual evidence) that a scifi TV series that some people find cool was based on it? (don't get me wrong - I love Firefly to bits, but it's not exactly the most major SF series ever made). It just stinks to me like jumping on a bandwagon to make Traveller look more relevant than it is. Like I said, Firefly may have some similarities but it's also different in a vast number of ways to Traveller too, that you conveniently failed to mention.

I'd rather take Traveller as Traveller and leave Firefly as Firefly, myself.

But far more important: Firefly is a good example of the style that the CT rules can evoke, even if it is unrelated.

I wouldn't say any of that is particularly rules-driven, but I would say that Firefly is a good TV show to point to and say "Traveller can be kinda similar to this, in terms of what your characters could be doing".
 
Mongoose Chris said:
On a distantly related note, I now want Traveller to have a Yoko Kanno soundtrack.

I'd be happy with anything that had a Yoko Kanno soundtrack... the woman's a genius, I tell you! :)
 
Wasn't there some Western in space TV cartoon and toys to match in the 80's-90's? Could've sworn it was called Bravestar or something.. i reckon he played with them... and barbie.
Getting dirty.
Probably not.
Don't really care.
Whole discussion is deep in the dirty realm of pubescent fandom.
 
steffworthington said:
Wasn't there some Western in space TV cartoon and toys to match in the 80's-90's? Could've sworn it was called Bravestar or something..
Close. Bravestarr. I suppose the extra "r" makes it more rad. 1987-1989, so unlikely to have influenced Whedon (unless he was a very immature 23-25 yo.) In any case, bears much less resemblance to Firefly than Traveller does.
 
steffworthington said:
Wasn't there some Western in space TV cartoon and toys to match in the 80's-90's? Could've sworn it was called Bravestar or something

Indeed it was, but with 2 'r's.:

http://www.imdb.com/title/tt0127471/

http://en.wikipedia.org/wiki/BraveStarr

LBH
 
Two links, for the interested...

http://www.adastragames.com/cgi-bin/news.cgi?msgid=686

Yes, to-scale pewter Traveller miniatures are in the pipeline, and assuming the luck of the Plankwell hasn't transferred over to the whole batch, they should be available for purchase by mid-September at the latest (the boys at Reaper do have to cast them, after all).

The second link connects to Ad Astra's "What's New" page. There are some other traveller news bits mixed in there...

http://www.adastragames.com/new.html
 
I was reading through the interviews in S&P when I came upon these quotes in Chris Longhurst's interview:

Dislike: Science

Are you looking forward to working on Traveller?
Yes! Which is surprising considering that I’m not a fan of sci-fi in general.

Mongoose is going to let someone who dislikes science AND science fiction take point on the relaunch of the most popular sci-fi game of all time?

I find this very troubling. :(
 
Mark A. Siefert said:
Mongoose is going to let someone who dislikes science AND science fiction take point on the relaunch of the most popular sci-fi game of all time?

I find this very troubling. :(

First of all he's not the writer - that is Garath Hanrahan, who writes some excellent B5 material.

Secondly, just because he isn't a fan of science & sf, doesn't mean he won't do a good job.
 
It is not necessarily you interest in something. I could have the best interest in the world in say, the world of glorantha, and I may not be able to write GAMING MATERIAL for shnit.

He works on stuff because he writes good rules. At the end of the day not everyone can playa game well, or design one, but the ones who design do work like this. Besides, anyone can read through a book of any type and re-write it in their own words, for example, doing hawkmoon.
 
Exactly. He's the editor - he doesn't have to be interested in it to put together a good book.

Heck, I've put together price lists and brochures for double-glazed windows. I wouldn't count windows and doors among my likes, but it was my job.
 
Greg Smith said:
Secondly, just because he isn't a fan of science & sf, doesn't mean he won't do a good job.

Indeed - it is worth remembering Chris is a professional editor and does this for a living :) Turning it the other way round, consider tasks at your own place of work that are not always up your alley (so to speak).
 
I must admit that even though Chris' "interview" was full of things that one obviously shouldn't take seriously, it was a bit jarring to go from a serious "here's what we're doing with Traveller" article to "and the line editor isn't a fan of scifi and doesn't like science!". It doesn't exactly come across as the best way to prove that you're taking the game seriously.

So I'm sure you can see why people felt a bit uneasy about that. Maybe it would have been more reassuring to have a more serious interview with Gareth instead?
 
To avoid jumping into a "debate" for my first post here instead I'll ask if it's too early to have a dedicated Traveller forum like the rest of your games in the Mongoose Roleplaying Games section? Sure would make it easier to keep track of all the Traveller specific discussions :)
 
The only thing I found problematic in the S&P article was the Stat-7 add to tasks. It makes each level of stat equal in force to each level of skill; under t4 that lead players to low levels of skill and high attributes, since attributes applied to far more tasks than skills did.

It's readily solved, too... divide difference from 7 by some number.

At 2, you get:
15-16=+4
13-14=+3
11-12=+2
9-10=+1
6-8=+0
4-5=-1
2-3=-2
1=-3

At three, rounding
15-17=+3
12-14=+2
9-11=+1
6-8 = +0
3-5 = -1
1-2 = -2

At three, truncating
16-18 =+3
13-15 =+2
10-12 =+1
5-9 = +0
2-4 = -1
1 =-2

It's a matter of reducing the impact of stats on tasks to prevent system abuses as happened in T4.
 
EDG said:
It doesn't exactly come across as the best way to prove that you're taking the game seriously.

I take nothing seriously. It's one of the guiding principles of my life. Luckily for Traveller fans, duty is one of the other guiding principles. I've been given an important job to do and I'll do it to the best of my ability. I just reserve the right to make jokes while I'm at it. =P

The writers are good and know their stuff, both fluff and crunch. Books that deal with science will be created in conjunction with real scientists. So trust me: Traveller will be as good as I can make it.
 
Mongoose Chris said:
EDG said:
It doesn't exactly come across as the best way to prove that you're taking the game seriously.

I take nothing seriously. It's one of the guiding principles of my life. Luckily for Traveller fans, duty is one of the other guiding principles. I've been given an important job to do and I'll do it to the best of my ability. I just reserve the right to make jokes while I'm at it. =P

The writers are good and know their stuff, both fluff and crunch. Books that deal with science will be created in conjunction with real scientists. So trust me: Traveller will be as good as I can make it.

And that is cool :). Like I said, it just seemed a bit jarring going from serious article to jokey interview, and I suspect that's what made people uneasy. But your response does make me feel better about it anyway :)
 
Mongoose Chris said:
I take nothing seriously. It's one of the guiding principles of my life.

It is true, he doesn't. He was fired six months ago, and still turns up to work every morning. . .
 
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