Hey!
I have just bought RQ2 and I do like the game and the mechanics, but I am a bit confused about the rules for magic.
I am trying to find how you aquire spells and how many points you have to buy spells?
I am going to run a custom world (Not Glorantha) with low magic. My questions is...
1. You choose a profession, and get access to some different styles of magic. Spirit, Sorcery. And the common magic is free for all magic users. Is this correct?
2. You then buy magnitudes with spell-points? How many spell points do you get as a new character? Is it 6 or is that only for the Glorantha setting.
3. Do I always need to join a cult, pact, etc to get access to spells? Or can I be some kind of "free wizard"
3a. If yes on 3 - how do I get runes, and how many runes can I pick as a starting character.
Thank in advance
/T
I have just bought RQ2 and I do like the game and the mechanics, but I am a bit confused about the rules for magic.
I am trying to find how you aquire spells and how many points you have to buy spells?
I am going to run a custom world (Not Glorantha) with low magic. My questions is...
1. You choose a profession, and get access to some different styles of magic. Spirit, Sorcery. And the common magic is free for all magic users. Is this correct?
2. You then buy magnitudes with spell-points? How many spell points do you get as a new character? Is it 6 or is that only for the Glorantha setting.
3. Do I always need to join a cult, pact, etc to get access to spells? Or can I be some kind of "free wizard"
3a. If yes on 3 - how do I get runes, and how many runes can I pick as a starting character.
Thank in advance

/T