Clement Sector Adventure Ideas

Hopeless

Mongoose
Thought I'd see if anyone else is interested in this setting.

Already have a good idea for the opening adventure where the players are working for the Atlas Freighter Nimitz and are assigned to drive an immense supply truck to the mining camp in the Mountain ranges of Viteges to repair a broken down supply truck, deliver much needed supplies and return with the accumulated mining materials that's their profit margin once they can get their ship's load back to Hub.

Have to admit those new traveller scenarios sound an interesting addition.

Having successfully returned with the Nimitz's freight the ship's captain offers the players the chance of their own ship as she learns an old scout ship (will need to research to see what would fit here!) might be worth salvaging from where it was left for dead shortly after the collapse of the Conduit.

If they succeed in repairing and getting the ship back to port, an old friend of their captain gives them their first payable mission by investigating a nearby world after a liner was reported missing.
Upon arrival they enter orbit and are shot down, but manage to crashland near some ruins where they end up camping for the night.

However it turns out the liner and their own ship aren't the only ones who ended up crashlanding here as a long forgotten research station holds the secret as to why their ships don't work...

Okay maybe not a complete copy but still thinking of picking up those adventures!

Now I need to reread the Hub sourcebook to identify some suitable worlds!
 
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