alex_greene
Guest
I've often thought about the characteristic generation phase of chargen, and wondered how, say, a character who chooses a concept of Witch, Sorcerer, Shaman or similarly magically-endowed person could be forced to roll POW on 3d6, thus running the risk of having a woefully low POW.
If a player wants to create a magic character, whether a sorcerer, shaman or whatever, and declares such at chargen, I am of the opinion that they should be given the concession of rolling 2d6+6 on POW instead of 3d6. They still have the chance of a maximum POW of 18, same as everybody else - including non-magician characters whose POW dice rolled well - but there is no risk of a "mighty shaman" rolling a 3.
Same deal goes for players who want to roll up a courtier, courtesan or similar character centered around social skills such as Influence, Insight, Commerce, Courtesy, Sing, Dance, Art and Seduction; it doesn't do them much good, really, if all their CHA dice come up snake eyes at chargen. So if a player wants to generate a socially-aware character with a career or Courtier, Courtesan, Diplomat or whatever and declares this intent at chargen, I'd grant them that concession.
Within reason.
I know, the system would be open to wide abuse - what if the character wants to be a Courtier and learn Sorcery, and declare his intent to do such? - but even so, that would still work. The courtier character has an edge most of the rest of the court would not have - he being a practicing sorcerer. And of course, to sweeten the pot, I could declare in the setting that the practice of sorcery is a hanging offence, if the perpetrator is caught. Thus, the character gets his concessions - but he also gets saddled with a huge, deadly secret that could see him get killed if it is revealed.
But at least he wouldn't be saddled with a starting POW and/or CHA in the range of 3-6.
Note: this is only with chargen where characteristics are derived from the standard dice rolls. Characteristic generation using the point system is an entirely different animal.
And this is just an opinion.
Thoughts?
If a player wants to create a magic character, whether a sorcerer, shaman or whatever, and declares such at chargen, I am of the opinion that they should be given the concession of rolling 2d6+6 on POW instead of 3d6. They still have the chance of a maximum POW of 18, same as everybody else - including non-magician characters whose POW dice rolled well - but there is no risk of a "mighty shaman" rolling a 3.
Same deal goes for players who want to roll up a courtier, courtesan or similar character centered around social skills such as Influence, Insight, Commerce, Courtesy, Sing, Dance, Art and Seduction; it doesn't do them much good, really, if all their CHA dice come up snake eyes at chargen. So if a player wants to generate a socially-aware character with a career or Courtier, Courtesan, Diplomat or whatever and declares this intent at chargen, I'd grant them that concession.
Within reason.
I know, the system would be open to wide abuse - what if the character wants to be a Courtier and learn Sorcery, and declare his intent to do such? - but even so, that would still work. The courtier character has an edge most of the rest of the court would not have - he being a practicing sorcerer. And of course, to sweeten the pot, I could declare in the setting that the practice of sorcery is a hanging offence, if the perpetrator is caught. Thus, the character gets his concessions - but he also gets saddled with a huge, deadly secret that could see him get killed if it is revealed.
But at least he wouldn't be saddled with a starting POW and/or CHA in the range of 3-6.
Note: this is only with chargen where characteristics are derived from the standard dice rolls. Characteristic generation using the point system is an entirely different animal.
And this is just an opinion.
Thoughts?