Character Creation questions for Traveller Modern game

Hopeless

Mongoose
Decided I ought to stick this in a new thread to avoid confusion well more confusion! :roll:

I figured I'd use T2300 for the most part for creating the characters for this game.

Have stats for the characters the players can select from but that was done via normal traveller rules so I'm looking at seeing if its better with T2300 for a modern day Traveller game.

So the missing research scientist is Morgan Tuarte her original name was Morganna Cameron Jeredinov and is Yugoslav by birth (October 22nd 1980, 6.03pm sorry bad habit I know!).

Stats rolled are; Strength 9, Dexterity 8,Endurance 7, Intelligence 12, Education 11, Social Standing 6, Psi Rating 8 (Using this as a Will derived stat than actual psionic abilities).

Looking at either Mesomorph or Ectomorph body type since she qualifies for both.

As read I think she'll go with Mesomorph and gain Powerful/2 and Heavy/2 gaining +2 to strength based athletic checks along with -2 to initiative, dexterity & endurance based athletic checks along with being about 6'2" tall and weighing in around 95kg.

Have i read that right?

Looking at homeworld and education skills decided that I stick to just having them start off with Languages and Science both at +0 before using up whatevers left from the character's Education dm+3.

So using the above she has +1 so gains 2 extra choices in addition to Languages and Science at +0.

I figure she'd go for Medic +0 and use up the last one so she has her first specialty in Science/Physics +1.

Thus at age 18 she'd be rated as;

Stats: 987CB6-8
Skills: Languages 0, Medic 0, Science/Physics +1

That sound okay to you?
 
So background options rolled a 2 and 5 so go for Property/1 and Luck/1 she'll certainly need them!

Rolled a 1 so gets to roll on the 2nd disadvantage table rolling a 5 for Enemy well her Dark Secret has been revealed so what they don't know is that she was adopted by her paternal grandfather because her father refused to acknowledge she was his daughter.

Her father was killed in an ambush intended for her grandfather that she witnessed but they couldn't confirm they had succeeded because she killed the assassins and escaped with her mortally wounded grandfather.

He persuaded her to flee the country using an assumed identity he had planned for her to use once she was old enough but the events of the next couple of years insured his death was never reported leaving it possible for a number of war crimes to be mistakenly blamed on him.

So thats;

Property/1
Luck/1
and Dark Secret/1 related to a suspected Serbian War Criminal then replaced with Enemy/1

So onto Focus...
 
Focus dealt the 7 of Spades rolled a 2 for Eidetic Memory and 4 again upgrading Luck to Luck/2 and then finally rolling 4 for Rival.

Hmm I think I better swap that for dependents after all she's married and has a baby son whose roughly about 3 or so by 2012 since I imagined him being 6 in 2015 where this game was planned to start from when a modern day game was considered.

So thats;

Eidetic Memory
Luck/2 (1 from background options)
Dependent/Husband and infant son
 
Morganna Cameron Jeredinov, expected age 32
Scholar/Scientist (3 tours was in middle of 4th tour when this adventure takes place)
Rank 1
Physical Description: Roughly 6' 2" tall about 209lbs flat chested albeit has the build of a bodybuilder which she keeps by regularly exercising has short cut white hair hidden by a brunette wig and wears coloured contacts and glasses to hide her normally grey eyes.

Stats: 987CB6-8
Skills: Admin +1, Communications +0, Computers +1, Diplomat +0, Engineer/Power Systems +2, Investigate +0, Languages 0, /Native Serbian +1, Medic +1, Science/Astronomy +1, /Physics +3

Advantages:
Eidetic Memory
Luck/2
Powerful/2
Property/1

Disadvantages:
Dependents/Husband and Infant Son
Enemy/1 (Formerly Dark Secret/1)
Heavy/2

Notes: Hair turned white following a traumatic series of events in her childhood including the murder of her biological father, adopted father and most of the community where she grew up before she fled the country to Sweden. Has taken to wearing a wig and contacts as part of a need for security that only those who are actually close to her will know about.

Events:
1st Tour: Entangled in bureaucracy forced to resolve it on your own gaining Admin 1 as a result
2nd Tour: Meets her future husband
3rd Tour: Gives birth to her son Morgan
4th Tour: Reassigned to Europe straining marriage, having accomplished goal of building a working cold fusion reactor she adapts it for use with a modified Ariane rocket as program is shelved due to the recession but mostly political infighting whilst the others head home she remains in Paris and successfully gets the prototype maneuver drive working but this is ignored as the european backers of the program are more interested in her cold fusion reactor.

Her past is revealed by a rival of her former mentor and she's suspended pending a review, she elects to return home to Canada to her family unaware that her entire project and team are illegally transferred across to an American facility.

Due to confusion she's assumed to be also on the flight and its deliberately shot down by relatives of the assassins' she killed before she fled her homeland.
The US are aware what happened to the flight but only learn she wasn't aboard after the PC's team have arrived in Canada, their response is to send a special forces team to forcibly extract her for questioning but in so doing alerted the people behind the sabotage that she's still alive and they've hired mercenaries to finish the job.

Only the PCs actually know what she looks like, however they've never visited her outside of the facility where she worked in Canada so... oh boy...

And yes she married a Canadian mountie so I'm a Due South fan! :lol:
Sounds about right?
 
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