kitsune106 said:
a quesiton about a grome ship.
Groth Gunship Raid
Errrr, is the firepower all meant yo be forward? it seems very very powerful in teh fore arc to me.
lol good spot, no only top two lines are forward weapons, rest is P/S/A in that order working down.
Missile Variants that I forgot from kor-lyans
Missile Variants:
Long Range Missile: This warhead sacrifices some armour penetration for increased fuel load and range.
Range Special
40 AP, Precise
Cluster Missile: This warhead breaks into multiple smaller warheads on approach making it harder to dodge and intercept. If a Cluster missile hits a target it may not be intercepted and all dodge rolls are at -1.
Range Special
25 SAP
ECCM Missile: A useful warhead for tracking hard to track Stealthed targets, this warhead leaves behind a short lived beacon broadcasting its location to friendly forces. If an ECCM missile hits a target with the Stealth Trait the stealth is lowered by 1, in addition to the usual modifier for a successful attack. This modifier lasts until the end phase even if the firer is destroyed.
Range Special
25 SAP
Heavy Missile: This missile technology was purchased from the Earth Alliance, modified to fit Kor-Lyan missile racks and is perfect for getting up close and personal with the enemy.
Range Special
10 Super AP, Triple Damage
Flash Missile: Another missile system purchased from the Earth Alliance and modified to fit. This missile gives more firepower at a reduced range and penetration compared to a standard missile.
Range Special
18 AP, Double Damage, Precise