You could say that again. I was running EA's fleet for a member that couldn't make it to the battle. His orders were "take the worlock and as many destroyers as the scenario allows" . Well, when you play 5 points and lower 50% of the time that doesn't leave much wiggle room. I would have prefered to put at least his 2 hyperions and the worlock out there. I just had no way to get the boresights on target once he brought in his reserve ships via jump points. The first 3 turns weren't too bad, won initiative and was able to boresight 2 of the ships, but when I started losing initiative it went down to one boresight and then when he had all his ships to my flanks and rear it was over. Just not enough broadside or Aft fire power. Was fun trying to maneuver those lumbering giants and managed to stay away from the Light Cruiser for a time, but eventually it did get around on me.
I'll have a centauri v minbari battle tonight in the campaign...should be a bit more even as they have the same number of ships.