Clovenhoof
Mongoose
I asked my players what kind of game they'd like to play next session and one answer I got was "something with puzzles". That's okay, because the last session was mainly combat, so a little change of pace would give the Scholar and Thief more opportunity to shine / screen time. The Pirate is not stupid either.
They are all level 2 (halfway to 3) and have the usual skills. At the moment they are in an area near today's Caspic Sea (or Vilayet if you will... but our game is set in the far future).
I thought about sending them to / letting them discover some old temple or ruin (I have Ruins of Hyboria). There's supposed to be some combat of course, but not so much. It should be more like dungeon run getting past mechanical obstacles.
More important would be some chestnuts outside the norm. They should be logical and solvable, but not as simple as the usual "pull Lever A to open door B" or "fetch" type of puzzles.
Also, the players are new to d20 but pretty experienced in RPGs in general, so I don't want to have them yawn at some old stuff seen a hundred times before.
So please, share any good puzzles you have devised, or read somewhere, or had to solve as players. =) Thanks.
They are all level 2 (halfway to 3) and have the usual skills. At the moment they are in an area near today's Caspic Sea (or Vilayet if you will... but our game is set in the far future).
I thought about sending them to / letting them discover some old temple or ruin (I have Ruins of Hyboria). There's supposed to be some combat of course, but not so much. It should be more like dungeon run getting past mechanical obstacles.
More important would be some chestnuts outside the norm. They should be logical and solvable, but not as simple as the usual "pull Lever A to open door B" or "fetch" type of puzzles.
Also, the players are new to d20 but pretty experienced in RPGs in general, so I don't want to have them yawn at some old stuff seen a hundred times before.
So please, share any good puzzles you have devised, or read somewhere, or had to solve as players. =) Thanks.