lastbesthope
Mongoose
katadder said:looks like no, no, yes from what you quoted matt saying.
Indeed I summarised wrong, but Matt has changes his answer to number 2 when I pointed out the rules loophole.
Here is his amended answer to number 2:
> Thanks Matthew, but in regards to number 2, it is stated in the rules,
> that entering hyperspace in a scenario where entry into hyperspace is a
> victory condition does not count as a withdrawal, so like I mentioned
> previously, it could be interpreted that returns were allowed, but if
> you're ruling no I'm
Ah, with you now. In that case, I cannot see a reason for it not to return.
. .
Matthew
So in summary now:
1)No
2)Yes
3)Yes
So the Blue Star can leave and return but only in certain scenarios, the ones where withdrawal to hyperspace is a Victory Condition.
By my reading those are:
Flee to the Jump Gate (maybe, exiting via the Jump Gate is the VC, not general exit into hyperspace)
The Long Twilight Struggle requires tactical withdrawal into hyperspace via a jump point, which is technically impossible as since withdrawal into hyperspace is a VC in this scenario it can't be considered a tactical withdrawal :lol: But this is a Narn/Centauri scenario anyway
Fall of Night similar to above, a NArn/Centauri fight.
So in summary of my reading, there are few if any situations where a Blue Star can exit into hyperspace and then come back, even with Matt's ruling, though future scenarios may change that.
LBH