Hey, a group of us recently picked up the Judge Dredd game and am loving it! I was a long-time lover of Gangs of Mega City 1, and am thrilled to see so many of the concepts kept. That said, I do have some questions, primarily about the Blood on the Streets Campaign system...
1) Can you sell gear models start with? As an example, I'm looking at buying a medic for my Citi-Def and upgrading them off the bat to have a Shell Jacket. Can I sell the Pad Armour, or do I have to keep it in the armoury forever more? I know it's a whole 2 Credits, but it'd clear up my force roster...
2) Is there a rescue mission for hostages that I've just not found, or are characters at the mercy of their captors?
3) I'm fairly certain I'm missing something here, but is there anything that limits Loyal Follower in the same way as Fixer? I can't see anything that stops you, say, challenging a Dark Judges player, making a Lone Vigilante tooled up to the eyeballs with psi powers, laser pistols, katanas and other gear, then taking Loyal Follower and immediately upping your gang's value by, like, 500 Credits (minus anything slaughtered by Judge Death, of course)?
4) Has anyone tried house ruling Rackets and the events table back in? It's the only bits from Gangs of Mega City 1 that didn't seem to make it, and that's kinda disappointing...
1) Can you sell gear models start with? As an example, I'm looking at buying a medic for my Citi-Def and upgrading them off the bat to have a Shell Jacket. Can I sell the Pad Armour, or do I have to keep it in the armoury forever more? I know it's a whole 2 Credits, but it'd clear up my force roster...
2) Is there a rescue mission for hostages that I've just not found, or are characters at the mercy of their captors?
3) I'm fairly certain I'm missing something here, but is there anything that limits Loyal Follower in the same way as Fixer? I can't see anything that stops you, say, challenging a Dark Judges player, making a Lone Vigilante tooled up to the eyeballs with psi powers, laser pistols, katanas and other gear, then taking Loyal Follower and immediately upping your gang's value by, like, 500 Credits (minus anything slaughtered by Judge Death, of course)?
4) Has anyone tried house ruling Rackets and the events table back in? It's the only bits from Gangs of Mega City 1 that didn't seem to make it, and that's kinda disappointing...