Reynard
Emperor Mongoose
I've been a fan of the various iterations of beltstrike and that includes the new version found in High Guard. It's one way to solo adventure and I have someone interested in Traveller who's intrigued after reading the Belt Mining section. I figure I'll learn it by building a couple characters and using a seeker.
First thing I realize is the Drifters/belter is lousy skill wise. You need a diverse bunch from various careers to have needed skills for successful belting.
For me anyway, I found the sequence for prospecting confusing. Had to break it down step by step and write it down. If I'm right, after you establish a path in the belt you scan for an object worth evaluating. To me you need to know the object size at this point to know how many 6 hour 'watches' from the size table you have for Electronic(Sensors) check to see if it has potential or risk looking elsewhere. IF you succeed, you continue with Scan Potential and everything else. Am I correct?
Last for now, what do you use the Yield percentage for? It doesn't seem to actually tell you when you mine out a claim.
First thing I realize is the Drifters/belter is lousy skill wise. You need a diverse bunch from various careers to have needed skills for successful belting.
For me anyway, I found the sequence for prospecting confusing. Had to break it down step by step and write it down. If I'm right, after you establish a path in the belt you scan for an object worth evaluating. To me you need to know the object size at this point to know how many 6 hour 'watches' from the size table you have for Electronic(Sensors) check to see if it has potential or risk looking elsewhere. IF you succeed, you continue with Scan Potential and everything else. Am I correct?
Last for now, what do you use the Yield percentage for? It doesn't seem to actually tell you when you mine out a claim.