Battlestar Galactica 3.0

Condottiere said:
While it may be fun converting BSG ship designs to Traveller, especially the Galactica if you can figure out how to structure in the pylons.

However, the Raptor does hark back to sub 100 ton starships, which aren't possible.
I would say the Raptor wasn't meant to spend 5 days in jump space. In BSG jumps are instantaneous fo the most part, though sometimes you get visited by dead people.

In traveler all jumps take 5 days no matter where you go or how far, even if its a jump within the system So a Scout/courier has to support people for 5 days, that is why it has staterooms and a raptor only has seats.
 
People keep saying a jump is 5 days but page141 states 148 +6d6 hours (6.4-7.7 days, average 7 days).

I found a site describing the re-imagined Battlestar technology. The new series is 20th century military in space. 514 turrets have point defense rapid fire guns using bullets while the 24 main guns fire manually loaded shells, flak or conventional! Oh, and there are a couple launch tubes for nine nuclear missiles. The Vipers, Raptors and Raiders use the equivalent of 30mm belt fed autocannons as primary and optionally mount conventional or nuclear missiles. Targeting is visual with poor electronic assistance mostly tracers. Raptors sound like an old soviet Mi-24 Hind or american CH-53 helicopter. There are also landing shuttles.

The Battlestar is heavily armored while baystars are unarmored. Part of a battlestar's defense is low grade, non-networked computing.

The two 'flight pods' house an upper landing bay and a lower hanger with launch tubes. Vipers are loaded with cranes and inserted by personnel.

The colonial ships have FTL allowing jumps of about 5 light years or 1.5 parsecs while a Cylon can do three times better. The colonial drives are not very reliable and the low grade computers cause misjumps The flight pods must be retracted flush to the hull for FTL. Raptors micro-jump rather than have the ability for full jumps.

Battlestar Galactica has 2,900 crew.

Last tidbit is the Final Five traveled from Earth to the colonies at sublight relavistic speed for 2000 years. Now we have an idea where we are to each other.

I'd say the show is TL8-9 for the Colonies (and TL 15-16 for robotics) with the Cylons having TL 12 jump.
 
Yeah but just as the 2003 BSG was a reimagining of the old Battlestar Galactica show, I wonder what a Traveller RPG complient Battlestar Galactica would be like? We start with the basic framework of the Battlestar Galactica and upgrade it to Traveller 3rd Imperium tech (circa 1100)
Now instead of having 11,000 worlds we have the Cyrannus System with its 12 colony worlds and some outlying colonies in some other systems. Unlike Classic Traveller tech level 15 came about rather suddenly within a couple of centuries, during that development, the colonies built Cylons and they rebelled. Also unlike the Classic Traveller setting, Earthlike worlds are rare, the ones that exist have been engineered or terraformed by the Lords of Kobol. The Lords of Kobol is basically the Greek Pantheon of Gods, there is something to this mythology, they are not gods, but very powerful beings with the power to terraform a planet, you might say they represent a tech level greater than TL 16. After a while the humans rebelled and the Lords let them rebel and go their own separate way, but prior to their departure the Lords of Kobol terraformed 12 planets in the Cyrannus 4-star system, they also terraformed other worlds between the Cyrannus System and Kobol and also terraformed a number of Worlds between Kobol and Earth. Humans in the Cyrranus system worship the Lords of Kobol as gods, but that's based on a misunderstanding of what they actually are. The Earth was colonized by a 13th colony which wanted to keep themselves separate from the other 12, or at least that is what the mythology states.
That is what I'm going with The Colonials have all the tech of the 3rd Imperium Classic Traveller, that means they have laser rifles combat suits and the like, so given this, what would the Battlestar Galactica be armed with?
 
Condottiere said:
The reason we invented FTL is because having to be stuck in one system would be just too boring. You could Firefly BSG.
The Cyrannus System has 12 habitable planets, you could do a lot with those in terms of adventures. I assume there was an era before they had FTL, in fact it would make sense that FTL was a recent invention, so the systems outside the Cyrannus System aren't highly developed. Kobol colonized Cyrranus several millennia ago, but they didn't need FTL to colonize. After the colonization a Dark Age followed.
 
From the stuff I found while hunting for BD tech specs I get a picture Colonial FTL is more akin to Traveller micro-jumping because they were more concerned about moving around a single system loaded with habitable planets and colonization beyond the primary was problematic at best. Explains why so many extra-system colonies were forgotten after the Wars. When the rag tag fleet fled, it was using lousy FTL tech they rely on and only kept a step ahead of superior technology Cylons because a jump destination can't be predicted so the Cylons have to hunt a lot of systems within 5 lys where they think the fleet might go.
 
I have some low hanging fruit here dealing with the Cyrranus System, this information comes from the Battlestar Wiki.

http://en.battlestarwiki.org/wiki/The_Twelve_Colonies_(RDM)
The Twelve Colonies are situated within the star system Cyrannus, located some 2,000 light years from Kobol, where humanity presumedly first evolved. All in all, Cyrannus is a vast and complex system, comprised of four [4] stars: Helios Alpha, Helios Beta, Helios Gamma, and Helios Delta. Each star is orbited by its own family of planets and other astronomical bodies. The stars come together to form two binary systems (Alpha/Beta and Gamma/Delta). Both pairs of stars then orbit each other around a third, central barycenter every 546,892 years. Both binary systems are separated by 0.16 light years or 10,091 Stellar Units, shortened to SU (In this case, 1 SU being equal to the average distance between Helios Alpha and the barycenter of the Caprica-Gemenon binary, roughly 150 million km).




Helios Alpha

Helios Alpha is a main sequence star of spectral class G2V and has a mass of 1.0, and was the first system settled by the Colonials after the exodus from Kobol, having first set foot on Gemenon. It shares its orbit with Helios Beta at a distance of 63 SU. The pair complete an orbit once every 373 years.
Planets and Other Astronomical Bodies Icarus - A small planet located close to the star. It has a molten surface which makes mining and exploration impossible.
Picon - This colony has an inclined orbit.
Caprica and Gemenon - These two colonies form a binary planet.
Tauron - One of only three colonies to feature a moon, named Minos. It is the only moon with a ring, and home to several mining and scientific outposts.
Erebos asteroid belt - This asteroid belt is rich in minerals, which were mined by Tauran prospectors for hundreds of years.
Zeus - A gas giant located at the outer edge of the system. This gas giant is the largest planet in the four systems, with a diameter of 153,000 km at the equator. The planet has 74 moons, the largest of which are Nike and Hebe. Constant upper atmosphere lightning creates an aurora effect that can be seen with the naked eye.
Persephone - Classified as a dwarf planet, Persephone is the outermost planet in the system and features an inclined and eccentric orbit. Colonial scientists believe this planet could be an escaped moon of Zeus.


This system is unique in the fact that Caprica and Gemenon share an orbit around a common barycenter. According to the Colonial map, the planets orbit each other once every 28.2 days, and are separated by a distance of 493,000 km. Based on these numbers, Kepler's Third Law learns us that the combined mass of these colonies is about twice that of Earth.




Helios Beta

Helios Beta is a main sequence star of spectral class K1V and has a mass of 0.79. It was the second system settled by the Colonials after the exodus from Kobol. It shares its orbit with Helios Alpha at a distance of 63 SU. The pair complete an orbit once every 373 years.
Planets and Other Astronomical Bodies Troy - A small, metal-rich planet, mined extensively by Virgon and Leonis since the founding of those two colonies.
Leonis - The largest inhabited planet of the Twelve Colonies.
Pallas - A small world with an inclined orbit once believed to hold a life sustaining atmosphere. It is no longer tectonically active. However, the Colonials have set up several small colonies and a military research station on the planet. Efforts to kobolform the planet have failed.
Ouranos asteroid belt - This dense asteroid belt separates long-time rivals Leonis and Virgon, and has been a source of minerals for both colonies.
Virgon - One of only three colonies to feature a moon, named Hibernia, and the only naturally habitable moon in the 12 Colonies. It was settled several centuries ago by the Celtans, an ethnic group opposed to Virgon rule.
Hera - A gas giant, approximately 75,000 km in diameter, and the third largest planet in the Cyrannus system. It has 29 moons, the largest of which are Iris and Eubora.





Helios Gamma

Helios Gamma is a main sequence star of spectral class G9V and has a mass of 0.89. It was presumably the third system settled by the Colonials. Helios Gamma shares its orbit with Helios Delta at a distance of 70 SU, and completes an orbit once every 456 years.
Planets and Other Astronomical Bodies Thanatos - This planet, named after the god of death, has a corrosive 'sulphur' dioxide atmosphere and is tidally locked to its star.
Acheron asteroid belt - A broad asteroid belt, named after Sagittaron's largest river.
Libran - Features two small moons, Herse and Pandrossos, which are thought to be captured asteroids. The moons orbit so close to each other, they periodically swap positions.
Scorpia - Home to the Scorpia Fleet ship yards. The planet features a half ring, thought to be a moon that broke apart nearly 100,000 years ago.
Sagittaron - A barren, mountainous world.
Ophion - A frigid gas giant with a diameter of 51,000 km, and an inclined orbit. The planet has 14 moons, all smaller than 10 km in diameter. Studies on the planet have Colonial scientists thinking that Ragnar was originally a member of the Helios Gamma system, while Ophion was not. Scientists think that Ophion was a rogue planet that passed close to Ragnar and was caught by the star, pushing Ragnar into its current orbit around the entire Gamma/Delta system.





Helios Delta

Helios Delta is a reddish main sequence star of spectral class K2V and has a mass of 0.74. It was the last of the four systems to be settled by the Colonials. Helios Delta shares its orbit with Helios Gamma at a distance of 70 SU, and completes an orbit once every 456 years.
Planets and Other Astronomical Bodies Phoebe - A small world with a high surface temperature and thin atmosphere.
Styx - A planet with a dense, reducing atmosphere of carbon dioxide and sulfides.
Aeolus asteroid belt - This asteroid belt features 'gaps', likely caused by tidal influences with Hestia and its two orbital companions.
Aerilon, Hestia, and Canceron - These planets share the same orbit. Hestia - The smallest gas giant in the Cyrannian star system, Hestia only has a diameter of 47,000 km. It has 17 moons, the largest of which, Kronos and Rhea, share the same orbit.

Aquaria - An arctic world, with the most inclined orbit of all the Twelve Colonies.


This system is unique in the fact that Aerilon, Hestia, and Canceron share the same orbit. The two colonies are positioned at Hestia's Lagrangian points, meaning that the gravitational pull of Helios Delta and Hestia are balanced, allowing two smaller bodies (Aerilon and Canceron) to share the same orbit in a "fixed" position, maintaining the same distance apart at all times. Aerilon sits at the (leading) L4 point, and Canceron at the (trailing) L5 point.



Ragnar - A gas giant with a diameter of 138,000 km, orbits the entire Helios Gamma and Delta system in a 899.75 year period. It is about 110 SU away from the central barycenter. The Colonials use the planet as host to Ragnar Anchorage, an orbital refueling station and naval armory that distills hydrocarbons from the planet's upper atmosphere. It has one moon, Sigurd. During the Fall of the Colonies, Ragnar was used as cover by the battlestar Galactica, and later her fleet, after escaping the destruction of Caprica. It would be the last world of the Cyrannian system that most of the surviving Colonials would lay eyes on. Hours after arriving, Galactica took the gathered fleet, and fled the system, never to return.

Aerilon UWP A86X94X-F
Aerilon.jpg

Ancient Name: Aries

Alternative Name: Aerelon

Population: 1.2 billion

Patron God: Demeter

Capital: Gaoth

Major Cities: Gaoth, Promethea

Attractions: University of Aerilon, Promethea A & M

Pyramid Teams: Aerilon Threshers, Promethea Golden Horns

Aerilon was primarily an agricultural world. It was considered to be the "food basket" of the Twelve Colonies and ranked among its poorest members (TRS: "Dirty Hands"). The planet shares an orbit with the gas giant Hestia and Canceron, sitting in Hestia's leading (L4) libratian point in the Helios Delta system.

About all of the planet's landmasses are situated in the temperate zones, featuring open and rolling landscapes offering little variation in altitude. There are few inland waterways, and the shorelines consist mostly of rocky bluffs with only mangrove swamps breaking the monotomy near the equador. To top it the planet offers hostile seas with no useful harbors at its coasts.

Aerilon has a mild climate and reliable seasons, with plentiful rain so catch basins and wells are sufficiently filled so fresh water is readily available despite the lack of rivers and lakes.

Aquaria UWP C86944X-F
Aquaria.jpg

Ancient Name: Aquarius

Alternative Name: Aquarion

Population: 25,000

Patron God: Hermes

Capital: None

Major Cities: Heim

Attractions: Kyros Summerfest

Pyramid Teams: None

Aquaria, the outermost planet in the Helios Delta system, follows a highly inclined orbit around its sun, establishing an arctic climate on this world. The planet's summer lasts only a few pleasant weeks around the time of closest approach to Helios Delta.

The planet surface is about entirely covered by vast, frigid oceans, punctuated with violently erupting volcanoes breaking through the sea surface. Only one land mass, named Kyros, is large enough to sustain human habitation. Volcanoes occupy each end of this crescent-shaped continent, which consist mostly of volcanic tephra covered in moss and dotted by exotic native plantlife.

Most people live in Heim, a town at the centre of the island facing what would be the harbor if the seas weren't so frigid. Only a few people live outside the town, tending the infrastructure needed for survival, like windmills, hydroponics, and solar panels. Due to the lack of wood, most structures are made of tin or stone.

Canceron UWP A86X93X-F
Ancient Name: Cancer

Population: 6.7 billion

Patron God: Hephaestus

Capital: Hades

Major Cities: Hades, Prommos, Mangala

Attractions: Prommos, Ruby Range, Kor Yaz Glacier

Pyramid Teams: Canceron Hydras, Hades Vice, Mangala Krill


Canceron is the most populous planet in the twelve worlds. It is located in the Helios Delta system, sharing its orbit with two other planets, one of them being Aerilon. The planet was well known for its beaches and had at least one large coastal metropolis (TRS: "The Plan"). The capital was Hades.[8]

Prior to the First Cylon War, Canceron was a very overpopulated and poor colony. Canceron's major cities such as Hades and Mangala were known to have large slums. Its large population earned Canceron the nickname "The Largest Democracy" within the colonies, though some believed the government was nothing more than a corrupt Oligarchy.[9] [10]

During the Cylon attack, Canceron is hit with at least three nuclear devices. One of the passenger liners within the fleet, Pyxis, is one of the last ships that escapes this world when the attack began. Aboard is the Number Six copy Shelly Godfrey (TRS: "The Plan").

Robin Wenutu is the Canceron delegate to the first Quorum of Twelve after the Fall.

Caprica UWP A867944-F
Caprica.jpg
Ancient Name: Capricorn

Population: 4.9 billion

Patron God: Apollo

Official Language: Caprican

Capital: Caprica City

Major Cities: Caprica City, Delphi, Phoebus

Attractions: Delphi Museum of the Colonies, Atlas Arena, Caprica Interplanetary Spaceport, Graystone Industries, Apollo University, Pantheon Bridge, Ionian Islands, Orpheus Park

Pyramid Teams: Caprica City Buccaneers, Delphi Legion, Phoebus Suns


Caprica was a lush blue-green planet, covered by large oceans and continents. It shares its orbit with Gemenon around a common barycenter, and can often be seen in the skies above the Caprican landscape. Depending on its orbit, the Caprican night can almost be negated by intense planetshine from Gemenon, although not as bright as the Caprican sun, there is enough light reflected back to effectively turn night into day (TRS: You Can't Go Home Again, Litmus). Of curious note, Caprica features landmasses similar to a world the Colonials would eventually settle and come to call Earth.

Caprica was regarded as the center of Colonial civilization, even long before the First Cylon War. Graystone Industries was one of the Colonies' most influential technology developers and had a hand in creating the very first Cylons. Some 60 years before the Fall, Caprica was also plagued by religiously motivated terrorism (CAP: Pilot). After the war, the planet was once again the seat of politics, culture, art, science, learning and even the Colonial government. It was also one of the wealthiest colonies (TRS: "Epiphanies", "Dirty Hands").

During the Cylon attack, Caprica and it's surrounding airspace, played host to numerous skirmishes, one of which would eventually determine the outcome of the war. Caprica herself, comes under heavy attack from Cylon forces right from the start. With numerous basestars jumping directly into orbit, they are quickly able to gain the upper hand. At least four battlestars, including the Yashuman and Valkyrie, are quickly dispatched, and numerous targets, including the once proud Caprica City, are annihilated from orbit by nuclear weapons (TRS: Miniseries, "The Plan"). The attacks leave the civilian shipping lanes in the vicinity of Caprica/Gemenon shut down, but the civilian ships are relatively ignored in the opening moments of the attack, in favor of military targets. This gives them time to gather and flee the area, picking up other survivors along the way. Eventually the fleet amasses over 100 ships of all kinds, both civilian and homeless military support craft. However, only 75 FTL capable ships are able to flee Caprican airspace, leaving the sub-lights, and their passengers, at the hands of the Cylons.

At the time of the attack, the Galactica was positioned 3 hours away, and was not able to partake in the defense of its home planet. It wasn't long, however, before the Cylons located its position, and attempted to take it out. After being struck by a nuclear warhead, suffering major damage, and not having anything to shoot with, but still in one piece, the Galactica had no choice but to retreat to the relative safety of the gas giant, Ragnar (TRS: Miniseries), leaving Caprica, and the remaining survivors, completely defenseless and on their own.

After the space-faring Colonials flee, Caprica is occupied by Cylon forces, attempting to undo the damage they've done, and colonize the planet themselves. They often clash with human survivors within the Colonies, and fight on this world for several weeks. The occupation and resistance both end roughly nine months after the attack and the planet is left for good

Gemenon UWP A86594X-F
Ancient Name: Gemini

Population: 2.8 billion

Patron God: Hera

Official Language: Old Gemenese

Capital: Oranu[11]

Major Cities: Oranu, Illumini

Attractions: Kobol Colleges, Illumini Pantheon, Gramada Mountains, Spatiu Gol Plateau, Pustiu Desert

Pyramid Teams: Gemenon Twins, Illumini Vipers


Gemenon and the distant Helios Delta seen from orbit.
Gemenon was the first world colonized by the humans of Kobol. It shares its orbit around Helios Alpha with Caprica, completing an rotation once every 28.2 days. Its status as a twin planet gives it its name[12]. Its climate can vary wildly, featuring frozen plateaus, and searing deserts, which can make life difficult for its inhabitants.

Leonis UWP A86594X-F
Ancient Name: Leo

Population: 2.6 billion

Patron God: Artemis

Official Language: Leonese

Capital: Luminere

Major Cities: Luminere, Hedon

Attractions: Royal Palace of Leonis, Hedon Grand Casino

Pyramid Teams: Leonis Wildcats, Hedon Suns


Leonis is the second planet in the Helios Beta system, and was geographically known for its open plains (TRS: "The Plan"). The planet itself has no axial tilt, which supports a mild and predictable climate. It was a major hub for both education and industry, and despite Colonial unification, was able to maintain its own language and culture.

In the era prior to the First Cylon War, Leonis produced and exported a popular energy drink named "Leonis Red".[14] Leonis Estates Sparkling Wine was a type of alcohol produced on this colony (TRS: "Flight of the Phoenix").

During the final Cylon attack, Leonis is struck with at least one, low-yield nuclear device, that was able to stun its residents and disable any means of escape. Those who survived the blast, are then seen being systematically eliminated by both ground and air forces (TRS: "The Plan"). It is unknown if any are collected and used in the Four's various farms.

Libran UWP B86864X-F
Alternative Name: Libris

Population: 2.1 million

Patron God: Athena

Capital: None

Major Cities: Themis

Attractions: Supreme Hall of Justice, Themis Arena

Pyramid Teams: None


Libran was known for its courthouses and lawyers (TRS: "The Plan"), and was the home of the Inter-Colonial Court (CAP: "Gravedancing"). The planet had no official capital.[15]

A major city on Libran was called Themis which had a large, modern pyramid arena built sometime before the First Cylon War. Yet at this time Libran had no official pyramid team.[16]

After the Fall of the Twelve Colonies, Oswin Eriku is chosen to be this colony's representative to the Quorum of Twelve.

Picon UWP A86894X-F
Ancient Name: Pisces

Population: 1.4 billion

Patron God: Poseidon

Capital: Queenstown

Major Cities: Perkinston, Queenstown, Pailyn

Attractions: Colonial Fleet Headquarters, Penrose Harbor

Pyramid Teams: Picon Panthers


Picon was a turquoise planet, containing 75% water, and famous for its harbors (TRS: The Plan). The capital city was Queenstown, which started as a relatively small fishing village.[18][19]

During the planet's off-season, most of the landscape became cold and rugged.[18] The planet was often used as a substitute for Caprica City in Caprican films and TV series.[14]

After the Unification of the Twelve Colonies this world was the location of the Colonial Fleet Headquarters (TRS: Miniseries). Picon was also the home of Picon Laboratories, located in Pailyn, Muritolan (TRS: "Faith").

The colony came under heavy attack during the early stages of the Cylon attack. One of the last ships to leave the planet was the Rising Star, carrying many wounded people including an unconscious Ellen Tigh (TRS: "The Plan").

The destruction of Picon's Fleet Headquarters caused President Richard Adar to offer a complete and unconditional surrender to the Cylons. This offer was ignored by the invading forces

Sagittaron UWP A86794X-F
PlanetSagittaron.jpg

Ancient Name: Sagittarius

Alternative Name: Sagittarion

Population: 1.7 billion

Patron God: Zeus

Capital: Tawa

Attractions: Acheron River

Pyramid Teams: Sagittaron Archers


Sagittaron was one of the poorest worlds of the Twelve Colonies (TRS: "Bastille Day"). The capital of this planet was Tawa.[8]

The Sagittarons were traditionalists who practiced a different form of religion from the other Colonials. They distrusted modern medicine and were generally unsupportive of the military (TRS: "The Woman King").

The Planet endured centuries of exploitation at the hands of the other Colonies. Eventually, Tom Zarek led an organized series of terrorist acts against the established government there, many years before the Fall of the Colonies (TRS: "Bastille Day").

A few days after the Cylon attack, 5,251 people from this world reside within the Fleet


Scorpia UWP A86684X-F
Ancient Name: Scorpio

Population: 450 million

Patron God: Dionysus

Capital: Celeste

Major Cities: Celeste, Argentum

Attractions: Argentum Bay, Guardian Mountains, Scorpia Shipyards

Pyramid Teams: Scorpia Stingers, Celeste Storms, Celeste Lightning, Argentum Bay Silverstars


Scorpia was known for its lush jungles and hot temperatures (TRS: "The Plan"). Scorpia's capital was Celeste.[8]

Before the First Cylon War one of the major leisure spots of the world was Argentum Bay, despite the colony's trashy reputation.[20]. The Planet was also apparently well-known for its Paragliding (TRS: "Razor").

After the Unification, Scorpia was home to the Scorpion Fleet Shipyards.

During the initial Cylon attack, Scorpia falls victim to numerous massive nuclear attacks, destroying much of the population. Cylon forces also focus on the orbiting ship yards, obliterating the structure, destroying numerous Battlestars and support ships, and causing another one to risk a blind jump in order to escape (TRS: "Razor").

Tauron UWP A864933-F
Ancient Name: Taurus

Population: 2.5 billion

Patron God: Ares

Official Language: Tauron

Capital: Hypatia

Major Cities: Hypatia, Tauron City (Minos)

Attractions: Minos, Olympia Hippadrome, Great Tauron Plains

Pyramid Teams: Olympia Stallions, Tauron Bulls


Tauron was a barren, arid planet that lacked any kind of flowers. However, it was well-known for its agriculture (CAP: Pilot). Its capital was Hypatia[19], another large city was Tauron City. The planet shared its orbit with another ringed world (CAP: "Know Thy Enemy" - see notes).

Taurons were known to be very traditional people, even speaking a very old and distinctive language (CAP: Pilot).

Some 800 years before the Fall Tauron was colonized by Virgon and Leonis. The people of Tauron liberated themselves and ever since this world has been known for its troubled and violent history.[21]

Nearly a century before its Fall, Tauron was one of the poorer colonial worlds and the center of a civil war. A few years before the First Cylon War, the crime syndicate Ha'la'tha had enormous influence over the planet, which even extended to other colonies, such as Caprica (CAP: Pilot).

During the War, Hypatia was was the location of a fierce and lossy battle against Cylon forces (TRS: "Razor", extended Edition).

After the War, Tauron was known to be a somewhat troublesome colony within the federal system of the Colonies, often disobeying directives decided by the colonies and pushing their luck with the admiralty (TRS: "Hero"). Yet this world was counted among the wealthier of the twelve worlds (TRS: "Dirty Hands").


Virgon UWP A86794X-F
Ancient Name: Virgo

Population: 4.3 billion

Patron God: Hestia

Capital: Boskirk

Major Cities: Boskirk, Blaustad, Hadrian

Attractions: House of Parliament, Tower of Virgon, Petrus Palace, Virgon Universities

Pyramid Teams: Virgon United, Boskirk All Reds


Virgon was well-known for its forests (TRS: "The Plan") and considered to be one of the wealthier colonies (TRS: "Dirty Hands"). The capital of Virgon was Boskirk.[8]

Virgon had a declining monarchy and a strong national parliament, at least 58 years before the Fall of the Colonies.[22]

Virgon Brew was a beer produced on the planet and exported to other Colonies (TRS: "Maelstrom").

Soon after the beginning of the Cylon attack, the Colonials launch a counter-attack over Virgon. The battle ends with the destruction of the flagship battlestar Atlantia and the resulting death of Fleet Admiral Nagala

ǜ导
 
Here is a recap of the planet's stats with the star they orbit:
Aerilon A86X94X-F Helios Delta
Aquaria C86944X-F Helios Delta
Canceron A86X93X-F Helios Delta
Caprica A867944-F Helios Alpha
Gemenon A86594X-F Helios Alpha
Leonis A86594X-F Helios Beta
Libran B86864X-F Helios Gamma
Picon A86894X-F Helios Alpha
Sagittaron A86794X-F Helios Gamma
Scorpia A86684X-F Helios Gamma
Tauron A864933-F Helios Alpha
Virgon A86794X-F Helios Beta

Distance from Helios Alpha to Helios Beta is 126 AU
Distance from Helios Gamma to Helios Delta is 140 AU

Distance from Helios Alpha to Helios Gamma is Max 10,224 AU Min 9958 AU
Distance from Helios Beta to Helios Gamma is Max 10,224 AU Min 9958 AU

Distance from Helios Alpha to Helios Delta is Max 10,224 AU Min 9958 AU
Distance from Helios Beta to Helios Delta is Max 10,224 AU Min 9958 AU

I've established the distances between the stars, now I got to establish the planet distances from their stars, which I'll do in my next post.
 
Ugh... Been trying to get even an estimated size of a Battlestar and there's a lot of variation from 1200 to 1800 meters long. Someone did a size comparison with Star Trek's Galaxy class at 650 meter so you get the idea it's huge. Also, the crew compliment ranges from 1000 to 3000. Big problem is the Galactica was created during the Bigger is Better time of Star Wars so these things are bloated. The flight pod decks could land an airliner even though the Vipers and shuttles have VSTOL. I found a schematic by Jim Stevenson that's excellent and quite large so I could print it to 11X17" paper to take measurements.

The Battlestar has a lot of integrated shapes so it's difficult to make a great estimate to size in a short time. Just as reference though, I took the rectangular dimensions, without the end caps of one flight pods to see roughly the relative size of the vessel. I calculated approximately 207,589 dtons each! The eyeballed center structure has about an equal volume (very rough estimate) so those three structures have over 600,000 dtons alone. Again a rough eyeball has the aft engine section and bow section are about 1 1/2 the pod volume each so all together the ship is around 1.2 million dtons.

Considering the weapon and fighter compliment, they took the carrier is a floating city concept a bit far especially for a maximum 3000 people. It's fluff and eye candy.

What I plan to do is back engineer and translate into Traveller term while leaving the flavor of image and tech as close as possible. I have spec for both 1978 and Reimagined versions though I'll go '78 because MT doesn't really have the equivalent ship based KEWs.
 
I figured as much, its over a kilometer long, its crew compliment is curiously small for a starship of that size, but we're going high tech. Thanks for the effort. I'm detailing the Cyrranus System to get a feel of the travel times with maneuver drives. I'll have some results shortly.
 
Here are the travel times for a maneuver drive of 1 time is in days except where there is an 'h' which indicates hours.
Aer. Aqu. Can. Cap. Gem. Leo. Lib. Pic. Sag. Sco. Tau. Vir.
Aerilon A86X94X-F 0-h 1.85 2.31 28.53 40.35 28.44 10.61 28.53 10.61 10.59 28.53 28.44
Aquaria C86944X-F 1.85 0-h 2.02 28.53 40.35 28.44 10.61 28.53 10.61 10.59 28.53 28.44
Canceron A86X93X-F 2.31 2.02 0-h 28.53 40.35 28.44 10.61 28.53 10.62 10.59 28.53 28.44
Caprica A867944-F 28.53 28.53 28.53 0-h 3.9-h 9.57 28.39 1.85 28.39 28.39 2.31 9.57
Gemenon A86594X-F 40.35 40.35 40.35 3.9-h 0-h 9.62 28.39 3.6 28.39 28.39 3.8 9.62
Leonis A86594X-F 28.44 28.44 28.44 9.57 9.62 0-h 28.3 9.58 28.3 28.3 9.56 1.73
Libran B86864X-F 10.61 10.61 10.61 28.39 28.39 28.3 0-h 28.39 1.67 3.1 28.39 28.3
Picon A86894X-F 28.53 28.53 28.53 1.85 3.6 9.58 28.39 0-h 28.39 28.39 2.52 9.57
Sagittaron A86794X-F 10.61 10.61 10.62 28.39 28.39 28.3 1.67 28.39 0-h 3.16 28.39 28.3
Scorpia A86684X-F 10.59 10.59 10.59 28.39 28.39 28.3 3.1 28.39 3.16 0-h 28.39 28.3
Tauron A864933-F 28.53 28.53 28.53 2.31 3.8 9.56 28.39 2.52 28.39 28.39 0-h 9.56
Virgon A86794X-F 28.44 28.44 28.44 9.57 9.62 1.73 28.3 9.57 28.3 28.3 9.56 0-h

You'll have to line up the numbers in columns, I don't know how to do that here.
 
Tom Kalbfus said:
Here are the travel times for a maneuver drive of 1 time is in days except where there is an 'h' which indicates hours.


Those worlds are REALLY close to each other. You'll be able to see the larger ships coming from many, many days away.
 
Indeed if there was a planet-sized starship, you could detect it from a long ways off!

Battlestar Galactica is a little more than a kilometer in length, their are many more asteroids that are larger than this. What is your point in this? Starship teleporting all over the place, firing a rocket salvo and then teleporting away is not a natural situation. Also your sensors would have to distinguish from natural objects and spaceships, and they can't do this at unlimited range.

Here are the orbital distances of each planet from their star, the second number is the length of its year in Earth years. As you can see the length of an Earth year and a Caprican and Gemenon yar are the same. The third number is the year in days, the fourth number is how many degrees each planet advances in its orbit per day, the 5th number is the starting position in each orbit for each planet, these are the numbers I used for the travel times listed.
years Days Degrees Random
Star Orbit Orbital Orbital per Starting
AU Period Period Day Positions degrees
Aerilon A86X94X-F Helios Delta 0.58 0.513394 187.51 1.92 182
Aquaria C86944X-F Helios Delta 0.65 0.609087 222.46 1.62 33.9
Canceron A86X93X-F Helios Delta 0.58 0.513394 187.51 1.92 302
Caprica A867944-F Helios Alpha 1 1 365.24 0.99 249.8
Gemenon A86594X-F Helios Alpha 1 1 365.24 0.99 284.4
Leonis A86594X-F Helios Beta 0.89 0.944488 344.96 1.04 28.9
Libran B86864X-F Helios Gamma 0.74 0.674649 246.41 1.46 212.2
Picon A86894X-F Helios Alpha 0.95 0.925786 338.13 1.06 321.9
Sagittaron A86794X-F Helios Gamma 0.85 0.830536 303.34 1.19 198.4
Scorpia A86684X-F Helios Gamma 0.64 0.542625 198.19 1.82 194.2
Tauron A864933-F Helios Alpha 1.3 1.48197 541.27 0.67 166.8
Virgon A86794X-F Helios Beta 1 1.12489 410.85 0.88 5.7
 
Tom Kalbfus said:
Indeed if there was a planet-sized starship, you could detect it from a long ways off!

Not even that big. Something the size of current day destroyer using a fusion drive will be seen out to the Ort cloud using present day (2014) technology.
 
sideranautae said:
Tom Kalbfus said:
Indeed if there was a planet-sized starship, you could detect it from a long ways off!

Not even that big. Something the size of current day destroyer using a fusion drive will be seen out to the Ort cloud using present day (2014) technology.
Nope, a 1 km object would be hard to spot in the Oort cloud, since the Oort cloud is 1 light year away!
 
Tom Kalbfus said:
Nope, a 1 km object would be hard to spot in the Oort cloud, since the Oort cloud is 1 light year away!

There's a little thing called "infra-red" that you may want to look into. If we can detect a 250K brown dwarf at a distance of 7 lightyears using IR, how far away do you think we have to be to detect an active fusion torch 'flame' that's at thousands of K?
 
Tom Kalbfus said:
Nope, a 1 km object would be hard to spot in the Oort cloud, since the Oort cloud is 1 light year away!

In the IR band detecting something the size and radiant temp of the space shuttle is VERY doable at that distance. We are detecting Ort Cloud asteroids at background temp in the IR band at that distance. A ship the size of a destroyer using something that would radiate like a fusion PP can (at present) be detected at far greater distances...
 
Wil Mireu said:
Tom Kalbfus said:
Nope, a 1 km object would be hard to spot in the Oort cloud, since the Oort cloud is 1 light year away!

There's a little thing called "infra-red" that you may want to look into. If we can detect a 250K brown dwarf at a distance of 7 lightyears using IR, how far away do you think we have to be to detect an active fusion torch 'flame' that's at thousands of K?
First you'd have to know where to look. 1 km would appear very small at a distance of 1 light year, which is not the same as a brown dwarf that is 250,000 km in diameter. The brown dwarf would give off more radiation than a fusion torch ship that was 1 km long, also you have to distinguish that torch from all the stars in the background. What you need to do is move the detector from side to side in order to get the foreground object to move in relation to the more distant stars, you probably be seeing millions of stars at that magnification required to see the 1 km long battlestar.
 
Tom Kalbfus said:
First you'd have to know where to look. 1 km would appear very small at a distance of 1 light year, which is not the same as a brown dwarf that is 250,000 km in diameter.

Not really. Using today's science we can scan the entire spherical area out that far (looking for something putting out that much heat) in a couple hours using off the shelf components.

Tom Kalbfus said:
The brown dwarf would give off more radiation than a fusion torch ship that was 1 km long, also you have to distinguish that torch from all the stars in the background. What you need to do is move the detector from side to side in order to get the foreground object to move in relation to the more distant stars, you probably be seeing millions of stars at that magnification required to see the 1 km long battlestar.

Nope. It can and IS done now. (just imagine the Doppler effect) You just need to study the physics of the problem. There's nothing to argue about. They would be spotted. As the GM you are free to house rule the laws of physics in your game. I'm just making a statement of fact. Do with it what you like in your game. :)
 
Wow, even a Viper is not easy to translate especially if keeping any of the original features. It's fast, carries two energy weapons and can optionally mount a seeker weapon but has one pilot. It's half the length of an F-22 Raptor so not big.

One crew means under 60 tons. Three weapons (2 pulse lasers or one particle gun plus a torpedo) needs a 70 ton craft while two needs 40 tons. The two energy weapons call for an L rated power plant which is not a problem with fast small craft. You figure 40 tons will do it except, even with armor, there's a lot of leftover tonnage. Taking it to twenty tons can be more reasonable but it means only one pulse laser and less looking like what we see. I can image a Raider will be comparable. Not as easy as I could wish. I hope the Battlestars and Baystars translate better.
 
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