shadowbloodmoon
Mongoose
I posted this in the BFE forums but I wanted to see what the official wording is to see if we got it right or not:
Original Message:
Hi guys, it's been a while since I've been on here, but with the relase of World at War and Modern Combat, I've come back to reading here again. Okay. I understand how lethal zones work with weapons that have a single damage die, i.e. a tank gun of 1xd10+4 does it's damage to the target and all other models in it's lethal zone radius. I'm good with that. However, what about weapons, such as rockets and cluster bombs that have multiple damage dice already? As it stands, the rules say that the damage is allocated normally and then lethal zone damage is done to all models in the zone.
Now, for instance I fire S-8 rockets into a group of infantry. They are 2xD6 and lethal zone/4. I roll my two damage dice and allocate to the first and second target, as per standard fire zone rules. Now, as for the lethal zone, all models in the zone get dice, but is it 2xD6 for each model or is it 1xD6 per model? Also, do the first and second target get more dice added to the first set of dice from the initial hit or are they ignored because they have already been allocated dice? I'm a little shaky on those rules, as I find it hard to believe that the main target of a rocket strike would only get one of the dice while all surrounding that target would get 2 (or possibly more).
Is it possible someone could clarify this one for me? I tried looking into past messages and all I see is how to measure the lethal zone. The play guide for W@W only uses a tank gun as it's example. Again, I'm good with single dice weapons. Thank you in advance for your guidance.
End of Original Message
We determined that either we just roll all the weapon's damage dice against every model in the lethal zone or we multiply the damage dice with the number of models in the lethal zone and roll, then allocate as per normal rules. Any help with this one? Thanks again.
Original Message:
Hi guys, it's been a while since I've been on here, but with the relase of World at War and Modern Combat, I've come back to reading here again. Okay. I understand how lethal zones work with weapons that have a single damage die, i.e. a tank gun of 1xd10+4 does it's damage to the target and all other models in it's lethal zone radius. I'm good with that. However, what about weapons, such as rockets and cluster bombs that have multiple damage dice already? As it stands, the rules say that the damage is allocated normally and then lethal zone damage is done to all models in the zone.
Now, for instance I fire S-8 rockets into a group of infantry. They are 2xD6 and lethal zone/4. I roll my two damage dice and allocate to the first and second target, as per standard fire zone rules. Now, as for the lethal zone, all models in the zone get dice, but is it 2xD6 for each model or is it 1xD6 per model? Also, do the first and second target get more dice added to the first set of dice from the initial hit or are they ignored because they have already been allocated dice? I'm a little shaky on those rules, as I find it hard to believe that the main target of a rocket strike would only get one of the dice while all surrounding that target would get 2 (or possibly more).
Is it possible someone could clarify this one for me? I tried looking into past messages and all I see is how to measure the lethal zone. The play guide for W@W only uses a tank gun as it's example. Again, I'm good with single dice weapons. Thank you in advance for your guidance.
End of Original Message
We determined that either we just roll all the weapon's damage dice against every model in the lethal zone or we multiply the damage dice with the number of models in the lethal zone and roll, then allocate as per normal rules. Any help with this one? Thanks again.