I'm toying with idea of all female crew ( a ploy to get some ladies into the game!!--I'm a retail game store owner)....anyone have
a lead or source on some material of recent game play with this approach? I'm posting elsewhere also..
My wife and her friends are in an all female D&D group, with a male DM, the husband of one of the players. Three educators, an accountant, a flight attendant and a programmer. My wife, another player and the DM were players in my defunct D&D campaign.
Having observed and received reports of their shenanigans I will share these observations. This group of middle aged women have a lot of suppressed aggression, and killing bad things, and things that get in the way, is therapeutic for them. They are unabashed Murder Hobos.
They also do interesting things with their booty. They have purchased a tavern and refurbished and decorated it, and now they quest for better ales and libations to purvey at their inn. There is personal drama between the characters and their siblings. And shopping expeditions, and probably spa visits as well.
Early on they rescued a goblin, Droop, and made him their mascot, teaching him to fire sling bullets riding atop the Barbarian character. They overthrew the local goblin king and installed Droop as the king of the tribe. Then they found him a suitable queen and had an in-campaign wedding, with dinner and cake served in real life. There were tears of joy.
There is wine. They also spend a good deal of time before and after the adventure socializing out of character.
Kudos to the DM, none of the above is scripted. But the adventures are all off the bookshelf, run on Fantasy Grounds and over Zoom.
Like any game, it’s good to figure out what the players like to do before the party gets started, and be willing and able to adjust on the fly.