Sorry to bring this up again buuuutttt...
I'd really like to order some Gaim before The End. However, those nagging questions about suicide fighters and breach pods, and the possible UN-ease of play have me hesitating.
So, I appeal for some sort of official answer to the following, on how the attacks of Suicide Fighters (Gaim or Dilgar) and Breach Pods work:
1) Is "contact with the ship" firmly defined as Base Contact (including overlap)? Or is it Peg contact only?
[Note: It is obvious and realized that Peg Contact either means only TWO Flights can contact, or that flights must be removed as they hit. See question below]
2) As these attackers make contact, are they left in place until AF is resolved (thus making a maximum to what can fit around the target, and making larger bases more vulnerable)? Does this answer differ between Suicide Fighters vs Breach Pods? I.e. Will they get in each other's way (as in, I can only fit so many attack craft in there, I have to choose which)
[Note: During one recent game, we interpreted for that moment that Breach Pods were removed as they hit, while suicide fighters had to cluster round. We later rethought it...and are now thoroughly confused]
3) It's been stated that Suicide Fighters ignore Interceptors. Do they ignore Shields or GEG or Dodges as well? We assumed not, since nothing says they do - but its worth asking.
4) If Suicide Fighters are affected by GEG, do they all count as a single attack (as per normal fighter attacks) or as individual attacks. Again - we assumed that they group together, but its worth asking.
5) Can Breach Pods be Dodged? (We assumed no)
If so, do they remain around to try again next turn?
House rules and such are always feasible, but when deciding on a major fleet purchase (including a LOT of Skrunnkas) , it is always desirable to have a firm answer. (So please don't bother with House Rule discussions here
)
This also affects whether I get a second Garasoch or not.
Thanks in advance for any help, especially the official sort
!
Dale
I'd really like to order some Gaim before The End. However, those nagging questions about suicide fighters and breach pods, and the possible UN-ease of play have me hesitating.
So, I appeal for some sort of official answer to the following, on how the attacks of Suicide Fighters (Gaim or Dilgar) and Breach Pods work:
1) Is "contact with the ship" firmly defined as Base Contact (including overlap)? Or is it Peg contact only?
[Note: It is obvious and realized that Peg Contact either means only TWO Flights can contact, or that flights must be removed as they hit. See question below]
2) As these attackers make contact, are they left in place until AF is resolved (thus making a maximum to what can fit around the target, and making larger bases more vulnerable)? Does this answer differ between Suicide Fighters vs Breach Pods? I.e. Will they get in each other's way (as in, I can only fit so many attack craft in there, I have to choose which)
[Note: During one recent game, we interpreted for that moment that Breach Pods were removed as they hit, while suicide fighters had to cluster round. We later rethought it...and are now thoroughly confused]
3) It's been stated that Suicide Fighters ignore Interceptors. Do they ignore Shields or GEG or Dodges as well? We assumed not, since nothing says they do - but its worth asking.
4) If Suicide Fighters are affected by GEG, do they all count as a single attack (as per normal fighter attacks) or as individual attacks. Again - we assumed that they group together, but its worth asking.
5) Can Breach Pods be Dodged? (We assumed no)
If so, do they remain around to try again next turn?
House rules and such are always feasible, but when deciding on a major fleet purchase (including a LOT of Skrunnkas) , it is always desirable to have a firm answer. (So please don't bother with House Rule discussions here
This also affects whether I get a second Garasoch or not.
Thanks in advance for any help, especially the official sort
Dale